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cad0ac8
[cn] update
DeathFishAtEase Dec 11, 2025
b9b2ed9
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Dec 12, 2025
f416ea4
[en] improve & [cn] update
DeathFishAtEase Dec 12, 2025
663ff76
[cn] update
DeathFishAtEase Dec 12, 2025
52eb158
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Dec 14, 2025
aacd47e
[cn] update
DeathFishAtEase Dec 14, 2025
dab2c6f
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Dec 16, 2025
7c50027
[cn] update
DeathFishAtEase Dec 16, 2025
940a758
Chinese related words `即使...也...`
DeathFishAtEase Dec 16, 2025
3ff761e
minor
DeathFishAtEase Dec 16, 2025
1e39236
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Dec 20, 2025
262b456
[cn] update
DeathFishAtEase Dec 20, 2025
96adc2b
[en] Rewrite [cn] update
DeathFishAtEase Dec 20, 2025
94cde59
`脚本动作`→`动作脚本`
DeathFishAtEase Dec 20, 2025
931538f
translate `Custom Unit Crate Reroll Chance`
DeathFishAtEase Dec 20, 2025
0f59aa8
[cn] improve
DeathFishAtEase Dec 20, 2025
7ca1ece
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Dec 21, 2025
d0f3609
[en] improve & [cn] update
DeathFishAtEase Dec 21, 2025
ee1ee59
Remove the pure-space non-empty lines introduced by #643 in `Whats-Ne…
DeathFishAtEase Dec 21, 2025
29b0a30
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Dec 26, 2025
c20bf78
[cn] update
DeathFishAtEase Dec 26, 2025
825384f
[cn] update
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5801f51
[cn] update
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814d966
[cn] update
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5f8e722
[cn] update
DeathFishAtEase Dec 26, 2025
7e00abe
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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36f5e13
Update commit Translation
DeathFishAtEase Dec 26, 2025
e462449
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Jan 1, 2026
918e47a
[cn] update
DeathFishAtEase Jan 1, 2026
90d1c36
[cn] fix `没关`→`美观` improve `移除伪装`→`移除伪装弹头`
DeathFishAtEase Jan 1, 2026
a2669d5
`PhobosSupplementaries` -[cn]-> `Phobos 补充资源库`
DeathFishAtEase Jan 3, 2026
d5a044e
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Jan 11, 2026
13eabb7
[cn] update
DeathFishAtEase Jan 11, 2026
d8f6339
[en] improve & [cn] update
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d2024b0
[cn] update
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4591a1c
[en] fix & [cn] update
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cf91ef4
[cn] update
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60839af
[cn] update
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5a33f36
[en] fix & [cn] update
DeathFishAtEase Jan 11, 2026
952a047
[cn] update
DeathFishAtEase Jan 11, 2026
4a68f6c
improve `index.po`
DeathFishAtEase Jan 11, 2026
a84b255
Supplement missing entries
DeathFishAtEase Jan 11, 2026
6118762
[en] Fix inconsistent indentation issue on CREDITS pages
DeathFishAtEase Jan 11, 2026
cf34197
[cn] update
DeathFishAtEase Jan 11, 2026
777d149
add ellipses to event/action like vanilla/Ares did
Coronia Jan 15, 2026
fe30446
Merge branch 'develop' into dev-docs
DeathFishAtEase Jan 18, 2026
90bb3cc
[en] add CREDITS [cn] update -`IgnoreForBaseCenter`
DeathFishAtEase Jan 18, 2026
660bf8a
[cn] update
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29c3655
[en] improve & [cn] update
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8378e56
[en] improve & [cn] update
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6898766
[en] improve & [cn] update
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80f0805
[en] improve & [cn] update
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5e71e1c
[en] fix & [cn] update
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785df60
[cn] update
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c449596
[cn] update
DeathFishAtEase Jan 18, 2026
76b8018
Correct links and punctuation
DeathFishAtEase Jan 18, 2026
731af4e
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Jan 18, 2026
c4332ad
[cn] update - Update Starkku's role to T3 maintainer (co-lead)
DeathFishAtEase Jan 18, 2026
67424f4
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Jan 18, 2026
a19fc5c
[cn] update - maximum count for cumulative AE from each source
DeathFishAtEase Jan 18, 2026
3f151a3
[cn] fix
DeathFishAtEase Jan 19, 2026
a97514e
Merge branch 'develop' into dev-docs
DeathFishAtEase Jan 20, 2026
5860828
[cn] update
DeathFishAtEase Jan 20, 2026
f878cbd
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Jan 25, 2026
0f216f9
[cn] update
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603041a
[cn] update
DeathFishAtEase Jan 25, 2026
27e2f9a
[cn] improve
DeathFishAtEase Jan 25, 2026
769a15c
[en] improve
DeathFishAtEase Jan 25, 2026
8320f6c
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Jan 29, 2026
6a52a42
[cn] update
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24b3a3a
[en] improve & [cn] update
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23975bc
[en] fix & [cn] update
DeathFishAtEase Jan 29, 2026
d0c50ac
[cn] update
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f8cca94
[cn] update
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957b64a
[cn] update
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d6a7a65
[cn] update
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4730ff8
[en] improve & [cn] update
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b822290
[en] fix & [cn] update
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7976443
[en] improve & [cn] update
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4230649
[cn] update
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845070b
[cn] update
DeathFishAtEase Jan 29, 2026
85ae9f9
[cn] update
DeathFishAtEase Jan 29, 2026
29f4a06
[en] fix, improve & [cn] update
DeathFishAtEase Jan 29, 2026
1edde5b
[cn] fix
DeathFishAtEase Jan 29, 2026
4076f55
[en] fix & [cn] update
DeathFishAtEase Jan 29, 2026
f57e7e7
[cn] improve
DeathFishAtEase Jan 29, 2026
b1d3543
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Jan 30, 2026
2a6d457
[cn] update
DeathFishAtEase Jan 30, 2026
dd5ab5b
[cn] update
DeathFishAtEase Jan 30, 2026
6c9af04
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 1, 2026
ecefa50
[cn] update
DeathFishAtEase Feb 1, 2026
5e31ec6
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 3, 2026
73f815d
[cn] update
DeathFishAtEase Feb 3, 2026
64ae3ff
[en] fix "Fixed" in `CREDITS.md`
DeathFishAtEase Feb 3, 2026
a0aaa70
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 4, 2026
2fbfbb8
[en] fix & improve & [cn] update
DeathFishAtEase Feb 4, 2026
ad77ca7
[en] improve & [cn] update
DeathFishAtEase Feb 4, 2026
19df11c
[cn] update
DeathFishAtEase Feb 4, 2026
7b60057
Supplement 64ae3ffd2f5120524c8440b0ae8e00233119ce4b
DeathFishAtEase Feb 4, 2026
5001db6
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 5, 2026
c0d0dd4
[cn] update
DeathFishAtEase Feb 5, 2026
46f4dd7
[en] improve & [cn] update
DeathFishAtEase Feb 5, 2026
9ca0019
[cn] update
DeathFishAtEase Feb 5, 2026
ce599bf
[en] fix - 1345
DeathFishAtEase Feb 5, 2026
4d1c678
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 6, 2026
1de4ac5
[cn] update
DeathFishAtEase Feb 6, 2026
85c5b89
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 8, 2026
aa81b0d
[en] improve & [cn] update
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360e286
[cn] update
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848a844
[cn] update
DeathFishAtEase Feb 8, 2026
b01d671
[en] & [cn] improve
DeathFishAtEase Feb 8, 2026
bedfff4
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 8, 2026
0c2079d
update years
DeathFishAtEase Feb 8, 2026
9bfebf1
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 10, 2026
7f13e3e
[cn] update
DeathFishAtEase Feb 10, 2026
9cb2fd9
Remove line number
DeathFishAtEase Feb 10, 2026
9db747f
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 10, 2026
10f85aa
[en] improve & fix & [cn] update
DeathFishAtEase Feb 10, 2026
90b5b85
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 11, 2026
d03e252
[en] fix & [cn] update
DeathFishAtEase Feb 11, 2026
145a874
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 12, 2026
36a2ee2
[cn] update
DeathFishAtEase Feb 12, 2026
0e03117
[en] fix & improve & [cn] update
DeathFishAtEase Feb 12, 2026
d9b683c
[cn] Supplement
DeathFishAtEase Feb 12, 2026
f6b39be
[cn] fix
DeathFishAtEase Feb 12, 2026
6afd7a5
Supplement
DeathFishAtEase Feb 12, 2026
64a37c9
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 12, 2026
f7009d8
[cn] update
DeathFishAtEase Feb 12, 2026
f2aced1
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 13, 2026
5404cb1
[cn] update
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d9fa218
[en] fix
DeathFishAtEase Feb 14, 2026
4d89463
[cn] fix
DeathFishAtEase Feb 14, 2026
b1c22de
[en] improve
DeathFishAtEase Feb 14, 2026
c84eb9d
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 14, 2026
bb28de0
[cn] update
DeathFishAtEase Feb 14, 2026
1dd700c
[en] fix
DeathFishAtEase Feb 14, 2026
cae78ac
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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b4123f5
[cn] update
DeathFishAtEase Feb 14, 2026
f4281ad
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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8904107
[cn] update
DeathFishAtEase Feb 18, 2026
27010f8
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 20, 2026
16a2270
[en] Move & Supplement the missing Changelog Changelog & [cn] update
DeathFishAtEase Feb 20, 2026
ea6f7b1
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 22, 2026
40aa7fe
[en] fix & [cn] update
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f8ed965
[en] fix & [cn] update
DeathFishAtEase Feb 22, 2026
edf60a2
line
DeathFishAtEase Feb 23, 2026
b2caac2
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 23, 2026
38a6fe6
[cn] update
DeathFishAtEase Feb 23, 2026
fe3ef3a
Revert "line"
DeathFishAtEase Feb 23, 2026
490c8c1
[en] fix #fuzzy
DeathFishAtEase Feb 23, 2026
3be6478
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 24, 2026
3619899
[cn] update
DeathFishAtEase Feb 24, 2026
4886560
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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43fd880
[cn] update
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c5db6f7
[cn] update
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54a1cd5
[cn] update
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3750e08
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Feb 27, 2026
ff913d8
[cn] update
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696a3a4
[cn] update
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5922951
[cn] update
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ce5889c
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Mar 1, 2026
bf7386d
[en] fix & [cn] update
DeathFishAtEase Mar 1, 2026
e7b1ef3
Move the 2 entries by TaranDahl in the Changelog to the correct location
DeathFishAtEase Mar 1, 2026
5dde95f
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Mar 1, 2026
5f0097b
[en] fix & [cn] update
DeathFishAtEase Mar 1, 2026
1b5f3db
Revert "[cn] update"
DeathFishAtEase Mar 1, 2026
49cc8c3
Merge branch 'develop' into dev-docs
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092f4a5
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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30fd104
[cn] update
DeathFishAtEase Mar 3, 2026
d8f4907
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Mar 5, 2026
04cc45f
[en] improve & Rewrite & [cn] update
DeathFishAtEase Mar 5, 2026
286ffb8
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Mar 8, 2026
e7cf82b
[en fix & [cn] update
DeathFishAtEase Mar 8, 2026
52490b3
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Mar 15, 2026
5c546ff
Supplement #2093
DeathFishAtEase Mar 15, 2026
2166142
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Mar 17, 2026
4459577
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Mar 18, 2026
50bb1ea
[en] improve & [cn] update
DeathFishAtEase Mar 18, 2026
ac9b8c8
Correct the position of the entry of #2075
DeathFishAtEase Mar 21, 2026
3ff76bb
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Mar 22, 2026
3b2042c
organize
DeathFishAtEase Mar 22, 2026
5c97602
Merge branch 'develop' into dev-docs
DeathFishAtEase Mar 24, 2026
13d34a2
[cn] update
DeathFishAtEase Mar 25, 2026
870d2d7
Correct the heading level of the "Contribution process"
DeathFishAtEase Mar 26, 2026
51b904e
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Mar 28, 2026
6806f3f
[en] fix & [cn] update
DeathFishAtEase Mar 28, 2026
bdac127
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Mar 29, 2026
2bec732
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Apr 3, 2026
4557e2f
[en] fix & [cn] update
DeathFishAtEase Apr 3, 2026
6783459
[cn] update
DeathFishAtEase Apr 3, 2026
5e06fd9
[cn] (`RE` || `异步`)→`不同步`
DeathFishAtEase Apr 3, 2026
339bbee
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Apr 5, 2026
44ad573
[cn] update
DeathFishAtEase Apr 5, 2026
235f9c0
Normalization of int and float values
DeathFishAtEase Apr 5, 2026
23a3e20
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Apr 8, 2026
2003ef8
[cn] update
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b7d057e
[en] fix & [cn] update
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ec622c6
[en] fix & improve & [cn] update
DeathFishAtEase Apr 9, 2026
c5667c2
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Apr 12, 2026
3c7cfc2
[en] fix & [cn] update
DeathFishAtEase Apr 12, 2026
9319f83
Changelog `(by A, B)`→`(by A & B)`
DeathFishAtEase Apr 13, 2026
061fe3f
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Apr 14, 2026
55f63dd
[cn] update
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ee197ca
[cn] update
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ec2ce96
[cn] fix
DeathFishAtEase Apr 15, 2026
f60eafa
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Apr 18, 2026
3cac6f6
[en] fix & [cn] update
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dc57115
[cn] update
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3e4008b
[cn] update
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8f470a3
Merge remote-tracking branch 'Phobos-developers/develop' into dump
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c5a68ac
[en] fix & [cn] update
DeathFishAtEase Apr 19, 2026
e4f4d92
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Apr 19, 2026
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[en] fix & [cn] update
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13a01b2
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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[cn] update
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[cn] update
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c73490c
[en] fix & improve & [cn] update
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[cn] update
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f751147
[cn] update
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[cn] update
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a7e21ed
[en] fix
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75a4f5f
[cn] update
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031e6f7
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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94ce20c
[cn] update
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3dd732f
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Apr 26, 2026
2feb5bd
[en] improve & [cn] update
DeathFishAtEase Apr 26, 2026
886defa
[cn] `(by A & B)`, `(by A 与 B)`→`(by A 与 B)`
DeathFishAtEase Apr 26, 2026
782d17a
[en] & [cn] `CnCNet`, `CNCNet`→`CnCNet`
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0be65de
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase May 2, 2026
71bd517
[cn] update
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[cn] update
DeathFishAtEase May 2, 2026
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Merge branch 'develop' into dev-docs
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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bb2b499
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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1336105
[en] improve & [cn] update
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04caed6
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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[cn] update
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[en] fix & [cn] update
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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1 change: 1 addition & 0 deletions CREDITS.md
Original file line number Diff line number Diff line change
Expand Up @@ -292,6 +292,7 @@ This page lists all the individual contributions to the project by their author.
- Fix vehicles disguised as trees incorrectly displaying veterancy insignia when they shouldn't
- GapGen + SpySat desync fix
- Frame CRC generation rewrite
- Laser drawing Z-adjust customization
- **Morton (MortonPL)**:
- `XDrawOffset` for animations
- Shield passthrough & absorption
Expand Down
4 changes: 2 additions & 2 deletions docs/Fixed-or-Improved-Logics.md
Original file line number Diff line number Diff line change
Expand Up @@ -2758,15 +2758,15 @@ Due to technical constraints, these features do not work with electric bolts cre

### Laser Z-adjust

- It is now possible to change the Z-adjust for weapon laser drawing via `LaserZAdjust` per weapon, defaults to `[AudioVisual]` -> `LaserZAdjust`. Note that this is not available on prism support weapons.
- It is now possible to change the Z-adjust for weapon laser drawing via `LaserZAdjust` per weapon, defaults to `[AudioVisual] -> LaserZAdjust`. Note that this is not available on prism support weapons.

In `rulesmd.ini`:
```ini
[AudioVisual]
LaserZAdjust=0 ; integer

[SOMEWEAPON] ; WeaponType
LaserZAdjust= ; integer
LaserZAdjust= ; integer
```

### Single-color lasers
Expand Down
2 changes: 1 addition & 1 deletion docs/Whats-New.md
Original file line number Diff line number Diff line change
Expand Up @@ -573,7 +573,7 @@ New:
- [Allow replacing vanilla repairing with togglable auto repairing](User-Interface.md#allow-replacing-vanilla-repairing-with-togglable-auto-repairing) (by TaranDahl)
- Use `OpenTopped.AllowFiringIfAttackedByLocomotor` to control whether the passengers of a non-building transport unit can fire when the unit is being attacked by a weapon whose warhead has `IsLocomotor=true` (by Noble_Fish)
- Framework for dynamic sight (by TaranDahl)
- Customize `HarvesterLoadRate` (by Noble_Fish)
- [Customize `HarvesterLoadRate`](Fixed-or-Improved-Logics.md#customize-harvesterloadrate) (by Noble_Fish)
- [Toggle to prevent `ShrapnelWeapon` from targeting buildings multiple times](Fixed-or-Improved-Logics.md#shrapnel-enhancements) (by Starkku)
- [Laser drawing Z-adjust customization](Fixed-or-Improved-Logics.md#laser-z-adjust) (by Starkku)

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6 changes: 5 additions & 1 deletion docs/locale/zh_CN/LC_MESSAGES/AI-Scripting-and-Mapping.po
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Phobos \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2026-03-23 02:31+0800\n"
"POT-Creation-Date: 2026-05-08 19:23+0800\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down Expand Up @@ -95,6 +95,10 @@ msgstr ""
" 来获取关联的超级武器。如果也没有设置那么会分别使用 `[SuperWeaponTypes]` 列表中最后一个 "
"`Type=ChronoSphere` 和 `Type=ChronoWarp` 的超级武器。"

msgid "Fixed AI team recruitment inconsistency causing underfilled teams."
msgstr ""
"修复了 AI 小队招募数量与生产计划不一致导致不足以建立小队的问题。"

msgid "Increased Overlay Limit"
msgstr "更高的覆盖物数量上限"

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36 changes: 26 additions & 10 deletions docs/locale/zh_CN/LC_MESSAGES/CREDITS.po
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Phobos \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2026-05-02 10:26+0800\n"
"POT-Creation-Date: 2026-05-08 21:24+0800\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down Expand Up @@ -869,6 +869,13 @@ msgstr "修复了伪装成树的载具错误显示出军衔(能打人的精英
msgid "GapGen + SpySat desync fix"
msgstr "裂缝产生器和间谍卫星的不同步修复"

msgid "Frame CRC generation rewrite"
msgstr "重写帧 CRC 生成"

msgid "Laser drawing Z-adjust customization"
msgstr ""
"自定义激光绘制的 Z 深校正值"

msgid "**Morton (MortonPL)**:"
msgstr "**Morton (MortonPL)**:"

Expand Down Expand Up @@ -1300,6 +1307,11 @@ msgstr ""
"修复了有 `AlphaImage` 的单位转换为无 AlphaImage 的类型,或有 `AlphaImage` 的动画通过 `Next` "
"更改为无 AlphaImage 的类型后读档会导致游戏崩溃的 Bug"

msgid ""
"`EVA.Tag` already supports being set for specific countries, and "
"`EVAIndex` is no longer reset after load game"
msgstr "`EVA.Tag` 已经支持在国家层面设置并且 `EVAIndex` 不再在读档后重置"

msgid "**NetsuNegi**:"
msgstr "**NetsuNegi**:"

Expand Down Expand Up @@ -1744,8 +1756,7 @@ msgstr ""
msgid ""
"Fix a bug where updating the `OpenTopped` attribute during convert did "
"not update the coordinates of passengers"
msgstr ""
"修复了类型转换会更新 `OpenTopped` 属性却不更新乘客坐标的 Bug"
msgstr "修复了类型转换会更新 `OpenTopped` 属性却不更新乘客坐标的 Bug"

msgid "**Apollo** - Translucent SHP drawing patches"
msgstr "**Apollo** - 半透明 SHP 绘制补丁"
Expand Down Expand Up @@ -2181,8 +2192,14 @@ msgstr "`ElectricAssault` 武器现在可以自动索敌盟友的可过载防御
msgid "**NaotoYuuki** - Vertical & meteor trajectory projectile prototypes"
msgstr "**NaotoYuuki** - 垂直和流星弹道雏形"

msgid "**handama** - AI script action to `16005 Jump Back To Previous Script`"
msgstr "**handama** - AI 动作脚本 `16005 跳回上一个脚本`"
msgid "**handama**:"
msgstr "**handama**:"

msgid "AI script action to `16005 Jump Back To Previous Script`"
msgstr "AI 动作脚本 `16005 跳回上一个脚本`"

msgid "Fix AI team recruitment inconsistency causing underfilled teams"
msgstr "修复了 AI 小队招募数量与生产计划不一致导致不足以建立小队的问题"

msgid "**TaranDahl (航味麻酱)**:"
msgstr "**TaranDahl (航味麻酱)**:"
Expand Down Expand Up @@ -2481,6 +2498,9 @@ msgid ""
"conversion"
msgstr "修复了单位的 `BombSight` 在类型转换时不会被正确更新的问题"

msgid "Fix BalloonHover incorrectly considering ground factors when pathfinding"
msgstr "修复了 BalloonHover 寻路时错误考虑了地面因素的问题"

msgid "Technos with Walk locomotor spawn wake like ship"
msgstr "使用 Walk 运动模式的单位像船只一样生成水波"

Expand All @@ -2507,8 +2527,7 @@ msgid ""
msgstr "修复了处于 `Area Guard` 任务中的单位消灭目标后重新获取目标所用时间明显长于其他任务的问题"

msgid "Framework for dynamic sight"
msgstr ""
"动态视野框架"
msgstr "动态视野框架"

msgid "**solar-III (凤九歌)**"
msgstr "**solar-III(凤九歌)**"
Expand All @@ -2528,9 +2547,6 @@ msgstr "为 AE 系统添加目标过滤选项"
msgid "Add veterancy-based target filtering for weapons and warheads"
msgstr "为武器和弹头添加基于经验等级的目标过滤"

msgid "Fix BalloonHover incorrectly considering ground factors when pathfinding"
msgstr "修复了 BalloonHover 寻路时错误考虑了地面因素的问题"

msgid "**tyuah8**:"
msgstr "**tyuah8**:"

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52 changes: 49 additions & 3 deletions docs/locale/zh_CN/LC_MESSAGES/Fixed-or-Improved-Logics.po
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Phobos \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2026-04-25 18:06+0800\n"
"POT-Creation-Date: 2026-05-09 03:29+0800\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down Expand Up @@ -1670,8 +1670,13 @@ msgid ""
"Fixed the issue that the time for units in the area guard mission to "
"reacquire targets after eliminating the target is significantly longer "
"than that in other missions."
msgstr ""
"修复了处于 `Area Guard` 任务中的单位消灭目标后重新获取目标所用时间明显长于其他任务的问题。"
msgstr "修复了处于 `Area Guard` 任务中的单位消灭目标后重新获取目标所用时间明显长于其他任务的问题。"

msgid ""
"Purely visual animations and particles are no longer included in frame "
"CRC generation and are thus exempt from any sync checks between players "
"in multiplayer games."
msgstr "纯视觉效果的动画和粒子不再包含在帧 CRC 生成中并因此不会受多人游戏中玩家间同步检查的限制。"

msgid "Fixes / interactions with other extensions"
msgstr "修复或与其他扩展的交互"
Expand Down Expand Up @@ -1889,6 +1894,19 @@ msgid ""
"conversion."
msgstr "修复了单位的 `BombSight` 在类型转换时不会被正确更新的问题。"

msgid ""
"`EVA.Tag` already supports being set for specific countries, and "
"`EVAIndex` is no longer reset after load game."
msgstr "`EVA.Tag` 已经支持在国家层面设置并且 `EVAIndex` 不再在读档后重置。"

msgid ""
"`DisableWeapons.Duration` now makes `Gattling=yes` rate tick down and "
"stops the sounds from playing, no longer interferes with target "
"acquisition and works together with Phobos' "
"`OpenTopped.CheckTransportDisableWeapons`."
msgstr ""
"现在 `DisableWeapons.Duration` 会使 `Gattling=yes` 的速率降低并停止播放音效,不再干扰目标获取并且可以和 Phobos 的 `OpenTopped.CheckTransportDisableWeapons` 共用。"

msgid "Newly added global settings"
msgstr "新增的全局设定"

Expand Down Expand Up @@ -3534,6 +3552,16 @@ msgid ""
"enable this behaviour again."
msgstr "注意这会覆盖允许溅射武器选择非盟友对象的默认检查。使用 `CanTargetHouses=enemies` 可手动重新启用此行为。"

msgid ""
"`Shrapnel.IgnoreHitBuildings` can be used to override default behaviour "
"where shrapnels can snap onto building targets multiple times if the "
"building occupies more than one cell. Defaults to `[CombatDamage]` -> "
"`Shrapnel.IgnoreHitBuildings` which defaults to false. Note that this "
"wont prevent random cells within the building's `Foundation` from being "
"targeted if there are not enough objects around to satisfy "
"`ShrapnelCount`."
msgstr ""

msgid "Technos"
msgstr "科技类型"

Expand Down Expand Up @@ -4716,6 +4744,12 @@ msgid ""
"one time."
msgstr "若该值小于等于 0 则表示一次倒完,就像《红色警戒2》中原本的行为"

msgid "Customize `HarvesterLoadRate`"
msgstr "自定义 `HarvesterLoadRate`"

msgid "Now `HarvesterLoadRate` can be customized on each unit."
msgstr "现在 `HarvesterLoadRate` 可以在每个单位上自定义了。"

msgid "Customize type selection for IFV"
msgstr "自定义 IFV 的类型选择"

Expand Down Expand Up @@ -5550,6 +5584,18 @@ msgstr ""
"docs/new/buildings/prismforwarding.html) 或那些 `AirburstWeapon` 所创建的 EBolt "
"效果。"

msgid "Laser Z-adjust"
msgstr "激光 Z 深校正"

msgid ""
"It is now possible to change the Z-adjust for weapon laser drawing via "
"`LaserZAdjust` per weapon, defaults to `[AudioVisual] -> LaserZAdjust`. "
"Note that this is not available on prism support weapons."
msgstr ""
"现在可以在每个武器上通过 `LaserZAdjust` 更改武器激光绘制的 Z 深校正值,默认为 `[AudioVisual] -> "
"LaserZAdjust`。注意这不适用于 [光棱塔递光武器](https://ares-developers.github.io/Ares-"
"docs/new/buildings/prismforwarding.html)。"

msgid "Single-color lasers"
msgstr "单色激光"

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73 changes: 69 additions & 4 deletions docs/locale/zh_CN/LC_MESSAGES/Whats-New.po
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Phobos \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2026-05-02 10:26+0800\n"
"POT-Creation-Date: 2026-05-09 03:29+0800\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down Expand Up @@ -1872,8 +1872,26 @@ msgstr ""
"`IsLocomotor=true` 的武器攻击时其乘客能否开火(by Noble_Fish)"

msgid "Framework for dynamic sight (by TaranDahl)"
msgstr "动态视野框架(by TaranDahl)"

msgid ""
"[Customize `HarvesterLoadRate`](Fixed-or-Improved-Logics.md#customize-"
"harvesterloadrate) (by Noble_Fish)"
msgstr ""
"动态视野框架(by TaranDahl)"
"[自定义 `HarvesterLoadRate`](Fixed-or-Improved-Logics.md#customize-"
"harvesterloadrate)(by Noble_Fish)"

msgid ""
"[Toggle to prevent `ShrapnelWeapon` from targeting buildings multiple "
"times](Fixed-or-Improved-Logics.md#shrapnel-enhancements) (by Starkku)"
msgstr ""
"[避免 `ShrapnelWeapon` 多次瞄准同一建筑的开关](Fixed-or-Improved-Logics.md#shrapnel-"
"enhancements)(by Starkku)"

msgid ""
"[Laser drawing Z-adjust customization](Fixed-or-Improved-"
"Logics.md#laser-z-adjust) (by Starkku)"
msgstr "[自定义激光绘制的 Z 深校正值](Fixed-or-Improved-Logics.md#laser-z-adjust)(by Starkku)"

msgid "Vanilla fixes:"
msgstr "原版问题修复:"
Expand Down Expand Up @@ -2299,6 +2317,21 @@ msgid ""
"than that in other missions (by TaranDahl)"
msgstr "修复了处于 `Area Guard` 任务中的单位消灭目标后重新获取目标所用时间明显长于其他任务的问题(by TaranDahl)"

msgid ""
"Purely visual animations and particles excluded from sync checks (by "
"Starkku)"
msgstr "从同步检查中排除纯视觉效果的动画和粒子(by Starkku)"

msgid ""
"Fixed AI team recruitment inconsistency causing underfilled teams (by "
"handama)"
msgstr "修复了 AI 小队招募数量与生产计划不一致导致不足以建立小队的问题(by handama)"

msgid ""
"Fixed the issue where tint color RGB mode conversion was incorrect (by "
"Shatyuka)"
msgstr "修复了染色颜色的 RGB 模式转换不正确的问题(by Shatyuka)"

msgid "Phobos fixes:"
msgstr "Phobos 过往版本问题修复:"

Expand Down Expand Up @@ -2499,13 +2532,32 @@ msgid ""
"`DeploysInto`/`UndeploysInto`) not to immediately recalculate stats or "
"tint (by Starkku)"
msgstr ""
"修复了一个导致(例如在 `DeploysInto`/`UndeploysInto` 时)转移的 AE 不会立即重新计算属性或染色的 Bug(by Starkku)"
"修复了一个导致(例如在 `DeploysInto`/`UndeploysInto` 时)转移的 AE 不会立即重新计算属性或染色的 Bug(by "
"Starkku)"

msgid ""
"Fixed a bug where updating the `OpenTopped` attribute during convert did "
"not update the coordinates of passengers (by NetsuNegi)"
msgstr "修复了类型转换会更新 `OpenTopped` 属性却不更新乘客坐标的 Bug(by NetsuNegi)"

msgid ""
"Fixed `Shrapnel.AffectsBuildings=true` shrapnel weapons being able to hit"
" the building itself, potentially multiple times, if it had foundation "
"larger than 1x1 (by Starkku)"
msgstr ""
"修复了 `Shrapnel.AffectsBuildings=true` 在建筑占地面积大于 1x1 时溅射武器可能多次命中该建筑自身的问题(by"
" Starkku)"

msgid ""
"Fixed the bug where the `.SubjectToGround` of the Trajectory type did not"
" consider bridges (by Noble_Fish)"
msgstr "修复了新类型弹道的 `.SubjectToGround` 未考虑桥梁的 Bug(by Noble_Fish)"

msgid ""
"AttachEffect `DisableWeapons=true` now makes `Gattling=yes` rate tick "
"down and stops the sounds from playing (by Starkku)"
msgstr ""
"修复了类型转换会更新 `OpenTopped` 属性却不更新乘客坐标的 Bug(by NetsuNegi)"
"现有有 `DisableWeapons=true` 的 AE 会使 `Gattling=yes` 的速率降低并停止播放音效(by Starkku)"

msgid "Fixes / interactions with other extensions:"
msgstr "其他扩展引擎相关的修复/交互:"
Expand Down Expand Up @@ -2612,6 +2664,19 @@ msgid ""
"conversion (by TaranDahl)"
msgstr "修复了单位的 `BombSight` 在类型转换时不会被正确更新的问题(by TaranDahl)"

msgid ""
"`EVA.Tag` already supports being set for specific countries, and "
"`EVAIndex` is no longer reset after load game (by FlyStar)"
msgstr "`EVA.Tag` 已经支持在国家层面设置并且 `EVAIndex` 不再在读档后重置(by FlyStar)"

msgid ""
"`DisableWeapons.Duration` now makes `Gattling=yes` rate tick down and "
"stops the sounds from playing, no longer interferes with target "
"acquisition and works together with Phobos' "
"`OpenTopped.CheckTransportDisableWeapons` (by Starkku)"
msgstr ""
"现在 `DisableWeapons.Duration` 会使 `Gattling=yes` 的速率降低并停止播放音效,不再干扰目标获取并且可以和 Phobos 的 `OpenTopped.CheckTransportDisableWeapons` 共用(by Starkku)"

msgid "0.4.0.3"
msgstr "0.4.0.3"

Expand Down
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