fix: Use PlayerPrefsStorageProvider on Nintendo Switch#48
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charlesvien merged 1 commit intomainfrom Mar 26, 2026
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Pull request overview
Updates platform-specific storage selection to avoid file I/O on Nintendo Switch, aligning Switch behavior with WebGL to prevent SDK initialization failures caused by disk access errors.
Changes:
- Extend the storage-provider preprocessor guard to include
UNITY_SWITCH. - Use
PlayerPrefsStorageProvideron Nintendo Switch builds (outside the editor) instead ofFileStorageProvider.
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💡 Motivation and Context
FileStorageProvider causes disk access errors on Nintendo Switch, preventing the SDK from initializing correctly.
💚 How did you test it?
Manually
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