[codex] Add Studio common events runtime#312
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Summary
Adds the RPGJS Studio runtime side required by rpgjs/studio#29.
call_common_eventandspawn_common_eventruntime block schemas and executors.getCommonEvent,spawnCommonEvent, and recursion state.commonEventsdelivered by Studio map payloads.map.createDynamicEvent(...)for non-persistent spawned common event objects.Impact
Studio-generated maps can execute hydrated common event workflows and spawn visible common event objects at runtime without extra Studio API calls.
Validation
pnpm --dir packages/studio build-> exits 0 and generates bundlesjson-schema-to-ts,.cecomponents, and RPGJS type mismatches; these were not introduced by this change.Companion Studio PR: rpgjs/studio#30.