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According to "measure_time.cpp" benchmark, decoding is 2.55 (g++ -O3) / 2.65 (g++ -O0) times slower than encoding. One of the bottleneck comes from doing several comparisons and calculating the value for each decoded character. Replacing the comparison + calculation by a lookup table (like in the encoding) improves the decoding speed, making it only 2.22 (g++ -O0) / 1.36 (g++ -O2) times slower than encoding.
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Yes, it exactly needs a decode_table to improve its performance, try this to calculate decode_table in compile-time instead of manually. |
This was referenced Aug 12, 2023
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Incorporated lookup table in https://github.com/heifner/base64 |
ScrelliCopter
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According to "measure_time.cpp" benchmark, decoding is 2.65 (g++ -O0) / 2.55 (g++ -O2) times slower than encoding. One of the bottleneck of decoding comes from doing several comparisons and calculating the value for each decoded character (
pos_of_char()function). Replacing the comparison + calculation by a lookup table (like in the encoding) improves the decoding speed, making it only 2.22 (g++ -O0) / 1.36 (g++ -O2) times slower than encoding.