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[pull] master from cmss13-devs:master#56

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Rug-Dealer:masterfrom
cmss13-devs:master
Jul 4, 2026
Merged

[pull] master from cmss13-devs:master#56
pull[bot] merged 2 commits into
Rug-Dealer:masterfrom
cmss13-devs:master

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DangerRevolution and others added 2 commits July 4, 2026 06:25
… LV Crashed Ship Scrapeaway Announcement for Marines (#12473)

# About the pull request

1) Adds two variables to skip the announcements on the timed scrapeaway
effect

2) Uses one of these variables to silence the scrapeaway effect on
LV-624's crashed ship for the Marines.

# Explain why it's good for the game

1) More variables is good, and gives a wider range of options to mappers
while limiting weird, and irrelevant (if deemed so) announcements to
Marines.

1+) One benefit I just thought of while writing this, is informing
Marines of unusual inserted chokes by placing a scrapeaway effect on a
wall inside the choke (or a wall out of bounds in the right area).

2) This circumvents some metagaming that can be done if Marines are
deploying late, as under no other circumstance do Marines get a
scrapeaway announcement on LV-624 aside from CLF being present.


# Testing Photographs and Procedure

Placed 4 effects on USS Runtime, two muted, two unmuted.

https://youtu.be/85IIgUN1RDg

Video too big for Github...

# Changelog

:cl: DangerRevolution
balance: Silenced the Scrapeaway Timed Effect for the Marines during the
LV-624 CLF Crashed Ship insert.
code: Added two variables for the scrapeaway timed effect to silence the
announcement for Marines, or Xenos, about the walls being deleted.
/:cl:

---------

Co-authored-by: forest2001 <41653574+realforest2001@users.noreply.github.com>
@pull pull Bot locked and limited conversation to collaborators Jul 4, 2026
@pull pull Bot added the ⤵️ pull label Jul 4, 2026
@pull pull Bot merged commit 30f0449 into Rug-Dealer:master Jul 4, 2026
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