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Players start off in a basic spaceship (possibly a retextured elytra) and have to mine resources from meteors until they have enough to build a space station
In space, they are required to wear a “spacesuit” (retextured armor)
Big and bulky so they have some slowness and get tired easily
In a completely sealed-off space station, they take off their space suits
In the space station they can build like farms, etc to get resources from that, instead of using up fuel to go outside to mine resources
After building a space station, players can add upgrades to their spaceship
Larger space station = more players that can join
Important to keep space station sealed: if the outer wall(s) is/are broken, the oxygen will escape, players without space suits on will die, plants will die
To expand, need to build a wall around the wall that they plan to break
Players can upgrade spaceships for long distance flight and warp to the vicinity of other space stations (each space station will be in a separate world)
No spawn: players start with a tutorial, then get thrown into a spaceship to start
If players die, either go to space station if they have one or restart with a spaceship
Gravity inside space station, nowhere else
Space stations can team up, allies can warp to each other’s space stations
Future ideas:
Procedurally generated planets: they initially are huge spheres with blocks on armorstand heads, but when players enter the atmosphere they get teleported to another world with the planet as that world