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Make Sinks & Drains Movable#151

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IngvarJackal wants to merge 3 commits into
Triad-Sector:mainfrom
IngvarJackal:movable-sinks
Open

Make Sinks & Drains Movable#151
IngvarJackal wants to merge 3 commits into
Triad-Sector:mainfrom
IngvarJackal:movable-sinks

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@IngvarJackal

@IngvarJackal IngvarJackal commented May 27, 2026

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About the PR

Make sinks and faucets movable

Why / Balance

Because want to rearrange ship layout

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Requirements

  • I have read relevant guidelines/documentation to this PR found on our devwiki.
  • I have added media to this PR or it does not require an ingame showcase.
  • I can confirm this PR contains either no AI-generated content, or AI-generated content that meets our guidelines.

How to test

Unanchor, move, anchor.

Breaking changes

Changelog

🆑

  • tweak: Sinks and drains are moveable

@github-actions github-actions Bot added size/XS YML No C# Doesn't contain any C# code S: Untriaged and removed size/XS labels May 27, 2026
@Triad-Sector Triad-Sector changed the title make sinks drains movable Make Sinks Drains Movable May 27, 2026
@IngvarJackal IngvarJackal changed the title Make Sinks Drains Movable Make Sinks & Drains Movable May 27, 2026

@TheRealMasterChief117 TheRealMasterChief117 left a comment

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Add a limit of 1 sink per ship so people don't build 500 sinks on their ship with infinite water.

The build recipes also need to be more complex, not just 4 sheets of steel. Tools should be needed, possibly bluespace for things like sinks.

@Lazlo23

Lazlo23 commented May 28, 2026

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hi hi im not sure if im allowed to uh.. place words here.. i wanted to say..
might consider if its buildable.. do it like HL where it is a research item.. and you need plumbing to make them <3?

and uh.. im not sure but .. some shuttles may come with more than one sink? you could also mabye limit it to like.. 2-4 sinks? since one sink is unlimited water already.. but some people might want a bathroom and kitchen and chem sink or.. something? yknow? anyways i just wanted to.. put my thought here since.. um.. bai!

@SquishyEmmaaaa

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...i wanted to say.. might consider if its buildable.. do it like HL where it is a research item.. and you need plumbing to make them...

If it ends up going that route, heres the PR for the plumbing assemblies.

@TheRealMasterChief117

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hi hi im not sure if im allowed to uh.. place words here.. i wanted to say.. might consider if its buildable.. do it like HL where it is a research item.. and you need plumbing to make them <3?

and uh.. im not sure but .. some shuttles may come with more than one sink? you could also mabye limit it to like.. 2-4 sinks? since one sink is unlimited water already.. but some people might want a bathroom and kitchen and chem sink or.. something? yknow? anyways i just wanted to.. put my thought here since.. um.. bai!

3's good

@IngvarJackal

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Add a limit of 1 sink per ship so people don't build 500 sinks on their ship with infinite water.

The build recipes also need to be more complex, not just 4 sheets of steel. Tools should be needed, possibly bluespace for things like sinks.

Please contact me on Discord for further discussion, I will be addressing balancing comments coming from maintainers after a discussion thread.
cc: @DDrakov
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@Wuffindy

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the sink being able to be anchored makes sense, though drains being anchorable and dragable sounds kind of weird ngl

perhaps could make it act like scrubbers & vents, where you have to pry open the tile first, before doing so? just some thoughts

@github-actions github-actions Bot added size/XS and removed size/M labels May 28, 2026
@IngvarJackal

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Crafting reverted as discussed on discord

@IngvarJackal

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the sink being able to be anchored makes sense, though drains being anchorable and dragable sounds kind of weird ngl

My reasoning is that magic refilling sink and magic emptying drain are already abstraction of the reality.

@TschudyNF

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the sink being able to be anchored makes sense, though drains being anchorable and dragable sounds kind of weird ngl

My reasoning is that magic refilling sink and magic emptying drain are already abstraction of the reality.

Is only an abstraction because otherwise we'd need a whole addition system to manage liquids like we do gasses. Drains can easily vac into space and a sink can just have a built-in condenser. A limit doesn't make a whole lot of sense when one can use a ripley and tear sinks out of a vgroid.

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6 participants