Make Sinks & Drains Movable#151
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TheRealMasterChief117
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Add a limit of 1 sink per ship so people don't build 500 sinks on their ship with infinite water.
The build recipes also need to be more complex, not just 4 sheets of steel. Tools should be needed, possibly bluespace for things like sinks.
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hi hi im not sure if im allowed to uh.. place words here.. i wanted to say.. and uh.. im not sure but .. some shuttles may come with more than one sink? you could also mabye limit it to like.. 2-4 sinks? since one sink is unlimited water already.. but some people might want a bathroom and kitchen and chem sink or.. something? yknow? anyways i just wanted to.. put my thought here since.. um.. bai! |
If it ends up going that route, heres the PR for the plumbing assemblies. |
3's good |
Please contact me on Discord for further discussion, I will be addressing balancing comments coming from maintainers after a discussion thread. |
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the sink being able to be anchored makes sense, though drains being anchorable and dragable sounds kind of weird ngl perhaps could make it act like scrubbers & vents, where you have to pry open the tile first, before doing so? just some thoughts |
This reverts commit 82345a3.
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Crafting reverted as discussed on discord |
My reasoning is that magic refilling sink and magic emptying drain are already abstraction of the reality. |
Is only an abstraction because otherwise we'd need a whole addition system to manage liquids like we do gasses. Drains can easily vac into space and a sink can just have a built-in condenser. A limit doesn't make a whole lot of sense when one can use a ripley and tear sinks out of a vgroid. |

About the PR
Make sinks and faucets movable
Why / Balance
Because want to rearrange ship layout
Media
Requirements
How to test
Unanchor, move, anchor.
Breaking changes
Changelog
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