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Selection

Jared Taylor edited this page Apr 23, 2025 · 4 revisions

Important

Selection is the First Phase of Vigil's Targeting
This is a trace for all components that meet our criteria, regardless of what they may be

Note

Vigil is built on top of the Gameplay Targeting System
Learn about the Gameplay Targeting System to learn how to build more advanced Vigil Tasks

Tip

You can edit data assets during PIE to see your changes in realtime

There are many options to customize. Experiment with the options and read the tooltips to learn more about them.

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