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fix: MotionSensor fluid ray + floppy default color (NEW-197, NEW-198)#61

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fix: MotionSensor fluid ray + floppy default color (NEW-197, NEW-198)#61
ximaks00-hue wants to merge 1 commit into
akki697222:dev-MC1.20from
ximaks00-hue:fix/new-197-198-motion-sensor-floppy-color

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Summary

  • NEW-197: ClipContext.Fluid.NONE — Original ray passed through liquids
  • NEW-198: remove oc:color: 8 from floppy craft — Original implicit GRAY

Test plan

  • Motion sensor detects entities behind water
  • Crafted floppy matches default gray tint

…7, NEW-198)

MotionSensor.isClearPath used ClipContext.Fluid.ANY, stopping visibility rays at water/lava. Original rayTraceBlocks passed through liquids; use Fluid.NONE so entities behind fluid columns still trigger motion events.

floppy.json stamped oc:color 8 (LIGHT_GRAY). Original default.recipes had no color tag, yielding implicit GRAY. Remove the NBT override so crafted floppies match untagged defaults.
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