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fix(agent): fake player parity batch (BUG-077/081, NEW-119..124)#64

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fix(agent): fake player parity batch (BUG-077/081, NEW-119..124)#64
ximaks00-hue wants to merge 3 commits into
akki697222:dev-MC1.20from
ximaks00-hue:fix/bug-077-081-new-119-124-agent-player

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@ximaks00-hue

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Summary

  • BUG-077: correct yaw/pitch assignment
  • BUG-081: block interaction range 1.0
  • NEW-119: world-space BlockHitResult for block activation
  • NEW-120: exclude fake player from entity queries
  • NEW-121: clear villager trading player
  • NEW-122: replaceAllLiterally for uuidFormat
  • NEW-124: clear captureDrops after consume

Test plan

  • Robot faces correct direction when using sides
  • Block activation at expected range
  • Villager not locked after robot trade

…tion (BUG-077, BUG-081, NEW-119..124)

- Swap setYRot/setXRot back to yaw/pitch order matching Original setLocationAndAngles (BUG-077).

- Limit block interaction range to 1 block like Original interactionManager.setBlockReachDistance(1) (BUG-081).

- Exclude fake player from entity queries; use world-space BlockHitResult for block activation (NEW-119, NEW-120).

- replaceAllLiterally for uuidFormat placeholders; clear villager trading player on merchant menu (NEW-121, NEW-122).

- Clear entity captureDrops after consume so leftovers do not persist (NEW-124).
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2 participants