Software Engineer | Unity Game Developer specialized in C#. Focused on clean code and scalable game architectures.
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HookandGun-Public
HookandGun-Public PublicA Steam-oriented 2D top-down action roguelike built around dual hook mechanics, weapon stealing, enemy corruption, and wave-based arena combat.
C#
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NovaHunter
NovaHunter PublicA mobile arcade shooter designed around quick combat sessions, touch-friendly gameplay, and clear enemy feedback.
C#
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SandstormEscape
SandstormEscape PublicA runner-platformer built around a doom wall pressure system, movement timing, and readable obstacle avoidance.
C#
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TankAndZombies
TankAndZombies PublicA 2.5D action game where players control a tank and smash through hordes of zombies with fast, fluid movement.
ShaderLab
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