This repository contains an Android Studio project that provides a straightforward example of the basic functionality afforded to Android apps in Android XR, including 3D object rendering, material and texture overrides, animation, and changing object position.
For more information, please read the documentation.
In the sample you can see an implementation of:
- Spatial Panels
- Orbiters
- Environments
- 3D object rendering (Bugdroid model)
- Material and texture overrides
- Animation of the 3D object
- Changing position of the 3D object
- and more
Hello Android XR uses the Gradle build system and can be imported directly into Android Studio. Ensure you have the latest Canary version available, and update the XR emulator image in Android Studio's SDK Manager before creating a new XR Emulator. The Canary version of Android Studio is available here.
- https://developer.android.com/xr
- https://developer.android.com/develop/xr
- https://developer.android.com/design/ui/xr
- https://developer.android.com/develop/xr#bootcamp
Hello Android XR is distributed under the terms of the Apache License (Version 2.0). See the license for more information.
