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bjoernager/README.md

Welcome

... to somewhere?

Philosphy

I code because that is my purpose. My code is for the cause.

My repositories are hosted on the Mandelbrot Set and (in some cases) on Codeberg and GitLab as well.

I do not take pull requests but I do take suggestions.

Programming languages

My main programming language is Rust (btw.) For embedded programming, I use C and assembly. For legacy programming, I use whatever was prominent at that time (e.g. Turbo C++ for MS-DOS.)

Platforms

I love embedded programming (hence the “freestanding developer.”) I want to make my own embedded platforms.

Music

I like music. I don't like bragging about specific music. Enjoy whatever.

When you have the time, but only once...

Main projects

  • AgbHdr – a CLI tool for handling GBA image header
  • BackSpace – a retro game engine inspired by Counter-Strike 1.6
  • Benoit – a multithreaded Mandelbrot Set renderer
  • eAS – a Rust-written assembler for embedded systems
  • GoldForge – a reimplementation of the GoldSrc (etc.) codecs
  • Luma – an emulator for the GBA line of systems
  • Oct – a Rust library for octonary transmutation
  • PolyLane – a Rust library for portable and versatile SIMD
  • u8c – a C library for Unicode-related facilities

Achernar

My commercial endeavours are done through Achernar. See https://achernar.io/ for more information.

Popular repositories Loading

  1. agbsum agbsum Public

    AGB image header checksum patcher.

  2. luma luma Public

    AGB emulator.

  3. dux dux Public archive

    Multimedia library.

  4. ax ax Public

    AGB development framework. (Mirror)

  5. benoit benoit Public

    Multithreaded Mandelbrot renderer.

  6. u8c u8c Public

    Unicode for C.