A 2D RPG with MonoGame.
- Tiled: https://www.mapeditor.org/
Maps are made of 64px x 64px tiles. Tile images should be combined into a single spritesheet for each themed tileset. Import the spritesheet into Tiled to create a tileset resource. Create a Tiled Map and add Tile Layers to design a map.
Add an Object Layer in Tiled named "Triggers". Add triggers of any shape to this layer that define triggers which the game responds to.
Spawn Point
type:"spawn"name: spawn point name
Door
type:"door"targetMap: target map nametargetSpawnPoint: target spawn point name