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Fix 9063 - handful sprites breaking#12552

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SmokedCyprinid wants to merge 5 commits into
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SmokedCyprinid:fix_9063
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Fix 9063 - handful sprites breaking#12552
SmokedCyprinid wants to merge 5 commits into
cmss13-devs:masterfrom
SmokedCyprinid:fix_9063

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@SmokedCyprinid

@SmokedCyprinid SmokedCyprinid commented Jun 29, 2026

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About the pull request

Fix #9063

Unloading shotguns resulted in handfuls having wrong round capacity. Which lead to sprites breaking when stacking too many rounds.

Unloading revolvers and their speedloaders results in different size handful. Making it consistent now.

Explain why it's good for the game

bug bad, fix good

Testing Photographs and Procedure

Screenshots & Videos
fix_9063.mp4

Changelog

🆑labeo0
fix: fixed handful sprites breaking
/:cl:

@github-project-automation github-project-automation Bot moved this to Awaiting Review in Review Backlog Jun 29, 2026
@cmss13-ci cmss13-ci Bot added Fix Fix one bug, make ten more size/S Denotes a PR that changes 19-49 lines, ignoring generated files. labels Jun 29, 2026
@SmokedCyprinid SmokedCyprinid marked this pull request as draft June 29, 2026 18:39
@cmss13-ci cmss13-ci Bot added size/M Denotes a PR that changes 50-199 lines, ignoring generated files. and removed size/S Denotes a PR that changes 19-49 lines, ignoring generated files. labels Jun 29, 2026
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Fix Fix one bug, make ten more size/M Denotes a PR that changes 50-199 lines, ignoring generated files.

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Status: Awaiting Review

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Successfully merging this pull request may close these issues.

UPP Heavy Shells can be stacked up to 5, leading to a 'FIX' sprite

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