Fix timer buckets being reset unnecessarily#12566
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About the pull request
Timer buckets were getting reset unnecessarily due to rounding issues. Change separated out from #11826.
Explain why it's good for the game
Resetting buckets is an expensive operations.
Testing Photographs and Procedure
N/A, backend change. Basic game testing still worked.
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>tags.Changelog
🆑 MoondancerPony
code: made timer buckets do fewer unnecessary resets
code: made the sound_loops timer subsystem reset buckets on tickrate change like timers do
/:cl: