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Platform layer fixes + USS Runtime additions#12574

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antlersss wants to merge 3 commits into
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antlersss:runtime
Open

Platform layer fixes + USS Runtime additions#12574
antlersss wants to merge 3 commits into
cmss13-devs:masterfrom
antlersss:runtime

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@antlersss

@antlersss antlersss commented Jul 3, 2026

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About the pull request

Some layering issues with corner platforms have been fixed.

A series of platforms has been added to the USS Runtime to aid in identifying issues with layering and platforms in the future.

Explain why it's good for the game

Smooth, continuous platforms shouldn't need varedits to create anymore, rejoice, mappers!

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Changelog

🆑 Antlers
maptweak: USS Runtime (testing map) has a new ledge platform section for testing ledge layering
fix: Fixed a couple issues with rounded platforms not being set to the right layer
/:cl:

antlersss added 3 commits July 3, 2026 01:53
6fcc629: maps/map_files/USS_Runtime/USS_Runtime.dmm

Automatically commited by: tools\mapmerge2\fixup.py
@antlersss antlersss requested a review from Nanu308 as a code owner July 3, 2026 06:06
@github-project-automation github-project-automation Bot moved this to Awaiting Review in Review Backlog Jul 3, 2026
@cmss13-ci cmss13-ci Bot added Mapping did you remember to save in tgm format? Fix Fix one bug, make ten more size/L Denotes a PR that changes 200-799 lines, ignoring generated files. labels Jul 3, 2026
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Fix Fix one bug, make ten more Mapping did you remember to save in tgm format? size/L Denotes a PR that changes 200-799 lines, ignoring generated files.

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