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Game Dev Portfolio 🎮🕹️

A gamified comic style game development portfolio with detailed breakdown of games, art, skills, about and other experiences in game development.

Live Website - https://deepdass.github.io/

Features

  • Comic style design - bold, matching color scheme and comic layout
  • Animated hero collage with floating game panels
  • Game cards with photo carousels and detailed game breakdowns pop ups
  • 3D art & renders gallery
  • Skills & contact section
  • Scroll-reveal animations, wiggle effects, and ticker
  • Responsive layout

Showcased Games

Tokyo Drift

Physics-focused arcade drifting game inspired by Japanese car culture. Vehicle having car properties similar to their real like counterparts with matching real-world torque & traction.

Noroi

Fixed-camera survival horror inspired by original Resident Evil & Silent Hill. Simulates PS1-era visuals and limitations for a unique look.

SkullWard

Pixelated 3D roguelike dungeon crawler with procedural generation, optimized to run on Raspberry Pi. Showcased at Hack Club Shiba (Tokyo) in a physical arcade cabinet!

Gaspfornow (WIP)

First-person integration of Epic's GASP with Dual-mesh FPV system. Planning to make it into a fast-paced first-person zombie parkour game. With custom hero props made in Blender.

FPS Learn

A learning project made to teach about the animation workflow in game dev and how to build a combat system using custom animations.

Ruin Kingdom

Zone-based first-person RPG built to learn large-scale world design in UE5. Enemy AI, in-engine animations, custom shaders & melee combat.

Island of Dead

My very first self-directed game - zero tutorials. Cute Chibi-style 2D zombie platformer with a companion character called ghosty. Where it all began.

Built With

  • HTML
  • CSS
  • JavaScript

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