A work-in-progress website I used for a couple of weekly assignments in my computer graphics course in Spring 2024 using WebGL.
This website includes real-time 3D rendering with .GLTF model and texture loading using WebGL and JS along with several post-processing shader effects, such as a CRT shader and flames following the mouse.
Controls:
- Look around by clicking and dragging the mouse.
- Select shaders by clicking buttons on the left.
- Select viewpoints by clicking buttons on the right.
To run using Node.js:
http-server <directory>
The 3D model is ripped from the N64 game The Legend of Zelda: Ocarina of Time.



