- 📚 I'm a fifth-year game programming student at Isart Digital Paris
- 💻 You can find some projects that I made on Unity, Unreal Engine, or even a custom game engine
- ⌨️ I mostly use C++, C# and Python
- 🔍 You can check my portfolio with even more projects here: Portfolio
- 📬 You can also contact me at m.erbistipro@gmail.com or on LinkedIn
5th year Game programming student at Isart Digital Paris | Gameplay Programmer Intern at Lifeline
- Paris, France
- https://e-mateo.github.io/
- in/mat%C3%A9o-erbisti
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ProceduralGeneration
ProceduralGeneration PublicProcedural planets generation (planet meshes and props placement) on Unity
C#
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MachineLearning
MachineLearning PublicMachine Learning is a project made on Unity 3D, focused on implementing an Artificial Neural Network to train Artificial Intelligences in a video-game situation.
ShaderLab
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GOAPPlanner
GOAPPlanner PublicProject made on Unity 3D, focused on implementing a Goap planner for artificial intelligence.
ShaderLab
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