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Releases: eirisocherry/csgo-editing

CSGO editing configs v2.2

07 Oct 22:37

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Release date: October 8, 2024

https://github.com/advancedfx/advancedfx/releases/tag/v2.172.0.1
New stream: campath (if enabled saves a campath into your take folder)

Usage:

  1. Create a campath
  2. Toggle campath recording by typing campath
  3. Record a cinematic
  4. Go to the take folder
  5. Copy the campath.xml
  6. Paste it to the game folder ..\Counter-Strike Global Offensive
  7. Join the demo, type in mirv_campath load campath.xml
  8. Enjoy your campath!
Counter-strike.Global.Offensive.2024.10.08.-.01.32.47.04.mp4

CSGO editing configs v2.1

08 Aug 14:30

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Release date: August 8, 2024

HLAE configs

  • Fixed 1000fps alias, now it works
  • Updated depth layers
//depth
6depth     -> 5abnormalNoViewmodel's depth map (black = 4096)
6wdepth    -> 5world's               depth map (black = 4096)
~
6depthEXR  -> 5abnormalNoViewmodel's 24bit depth map (black = 25000)
6wdepthEXR -> 5world's               24bit depth map (black = 25000)
~
6depthE3D  -> 5abnormalNoViewmodel's 24bit depth map for Element 3D (black = 25000)
6wdepthE3D -> 5world's               24bit depth map for Element 3D (black = 25000)

If you want to get "depth with viewmodel", simply apply white fill effect to 2viewmodel and precompose it with any depth

  • Removed ffmpeg postfixs "_uttrue, _prores, _good" to make layer names shorter and more readable
  • mirv_campath hold is set to 1 by default now (you can change it in _core.cfg)
  • Slightly changed layer presets
//layer presets
alias "edit" "1abnormal; 2gunsMaskedALPHA; 2viewmodelALPHA; 3particlesALPHA; 4playersALPHA; 5worldNoSkyALPHA; 6depthEXR; camera"
alias "cine" "1abnormal; 3particlesALPHA; 3shellsALPHA; 4gunsMaskedALPHA; 4playersALPHA; 5worldNoSkyALPHA; 6depthEXR; camera"

edit is made for povs
cine for cinematics

CSGO editing configs v2.0

18 Jun 07:12

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Release date: June 18, 2024

HLAE configs

Recording

Layers

  • Added high precision EXR depth layers (their depthVal is 25000)
    Changed drawZMode from Linear to pyramidalLinear for more accuracy

  • To avoid issues with AE (it properly supports only 999 FPS) new recording binds were added:
    1000fps -> Start 1000 fps recording (actually 500fps but the game will be slowed by x2)
    2000fps -> Start 2000 fps recording (actually 500fps but the game will be slowed by x4)

Camera

  • Added new commands in _core.cfg
    mirv_input cfg mouseMoveSupport 1 -> allows you to change fov with scroll and position by holding left/right mouse button
    mirv_campath hold 0 -> whether to hold the campath at start and end (1) or not (0, default)
  • [Wheel Button] -> toggle easy mouse movement when upside-down
    [Upper/Lower Side Mouse Button] -> speed up/slow down the camera speed

Calcs

  • Added a lot of new presets I was using in my edits

Fake demo configs

  • Cheap imitation of cinematic camera
    [N] -> Free camera
    [Up/Down Arrow] -> Change FOV

  • Fixed _items.cfg, now it gives weapons which are visible in demos

  • Advanced Admin ESP plugin
    sm_giveesp <nickname> <1/0> -> toggle esp
    ex: sm_giveesp rikki 1 -> enables esp for a player with 'Rikki' nickname

  • CheckpointSaver plugin
    [Left Arrow] -> save a checkpoint"
    [Enter] -> teleport to checkpoint"

View detailed plugins information : https://github.com/eirisocherry/csgo-editing/wiki/Fake-demo-tutorial

CSGO editing configs v1.5

11 Jun 00:15

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Release date: March 3, 2024

HLAE configs

Layers

Recording

  • Default ffmpeg preset was changed from good to good13
  • Fixed proresxq preset, now it records x2.5 faster
  • To avoid mp4 desync with other formats, the framerates for recording binds were changed:
    120 -> 125
    300 -> 250
    600 -> 500
    1000 -> 1000

Fake demo configs

  • Delayed dropped weapons clean up from 15 to 30 seconds
    sm_barrearmas_interval 30 -> sm_barrearmas_interval 60
  • Changed slow down from x0.5 to x0.3
    bind "mouse5" "toggle host_timescale 0.5 1" -> bind "mouse5" "toggle host_timescale 0.3 1"
  • Deleted knife aliases from _items.cfg, because new knife plugin update broke them
  • Deleted I [ ] binds that were for !skins !knife and !gloves
    It's much easier to type all these words in chat, rather than remember what keys they bounded to
  • New useful command that allows you to ignore flashbangs: mat_fillrate 1