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Feat/orange: fixed spawn rate and made the orange worth 2 points#103

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Feat/orange: fixed spawn rate and made the orange worth 2 points#103
rodrigo-lex wants to merge 5 commits into
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feat/orange

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@rodrigo-lex
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@rodrigo-lex rodrigo-lex commented Nov 22, 2024

The spawn rate was mistakenly set to 100% every tick, which was not intended. This PR fixes that (to make it 2% every tick) and also makes the orange worth 2 points, rewarding the player for the increased difficulty.

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The changes are working fine, I think while we are at it we should make the orange give some energy back and make a setting option where you can opt out of having oranges in the game.

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vrveiga commented Nov 24, 2024

It seems like its working well.

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4 participants