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@epicgames-ps/lib-pixelstreamingsignalling-ue5.5 / SignallingServer / IServerConfig

Interface: IServerConfig

SignallingServer.IServerConfig

An interface describing the possible options to pass when creating a new SignallingServer object.

Table of contents

Properties

Properties

httpServer

Optional httpServer: Server<typeof IncomingMessage, typeof ServerResponse>

Defined in

SignallingServer.ts:21


httpsServer

Optional httpsServer: Server<typeof IncomingMessage, typeof ServerResponse>

Defined in

SignallingServer.ts:24


matchmakerAddress

Optional matchmakerAddress: string

Defined in

SignallingServer.ts:51


matchmakerKeepAliveInterval

Optional matchmakerKeepAliveInterval: number

Defined in

SignallingServer.ts:60


matchmakerPort

Optional matchmakerPort: number

Defined in

SignallingServer.ts:54


matchmakerRetryInterval

Optional matchmakerRetryInterval: number

Defined in

SignallingServer.ts:57


peerOptions

peerOptions: unknown

Defined in

SignallingServer.ts:36


playerPort

Optional playerPort: number

Defined in

SignallingServer.ts:30


playerWsOptions

Optional playerWsOptions: ServerOptions<typeof WebSocket, typeof IncomingMessage>

Defined in

SignallingServer.ts:42


publicIp

Optional publicIp: string

Defined in

SignallingServer.ts:63


publicPort

Optional publicPort: number

Defined in

SignallingServer.ts:66


sfuPort

Optional sfuPort: number

Defined in

SignallingServer.ts:33


sfuWsOptions

Optional sfuWsOptions: ServerOptions<typeof WebSocket, typeof IncomingMessage>

Defined in

SignallingServer.ts:45


streamerPort

streamerPort: number

Defined in

SignallingServer.ts:27


streamerWsOptions

Optional streamerWsOptions: ServerOptions<typeof WebSocket, typeof IncomingMessage>

Defined in

SignallingServer.ts:39


useMatchmaker

Optional useMatchmaker: boolean

Defined in

SignallingServer.ts:48