@epicgames-ps/lib-pixelstreamingsignalling-ue5.5 / SignallingServer / IServerConfig
SignallingServer.IServerConfig
An interface describing the possible options to pass when creating a new SignallingServer object.
- httpServer
- httpsServer
- matchmakerAddress
- matchmakerKeepAliveInterval
- matchmakerPort
- matchmakerRetryInterval
- peerOptions
- playerPort
- playerWsOptions
- publicIp
- publicPort
- sfuPort
- sfuWsOptions
- streamerPort
- streamerWsOptions
- useMatchmaker
• Optional httpServer: Server<typeof IncomingMessage, typeof ServerResponse>
• Optional httpsServer: Server<typeof IncomingMessage, typeof ServerResponse>
• Optional matchmakerAddress: string
• Optional matchmakerKeepAliveInterval: number
• Optional matchmakerPort: number
• Optional matchmakerRetryInterval: number
• peerOptions: unknown
• Optional playerPort: number
• Optional playerWsOptions: ServerOptions<typeof WebSocket, typeof IncomingMessage>
• Optional publicIp: string
• Optional publicPort: number
• Optional sfuPort: number
• Optional sfuWsOptions: ServerOptions<typeof WebSocket, typeof IncomingMessage>
• streamerPort: number
• Optional streamerWsOptions: ServerOptions<typeof WebSocket, typeof IncomingMessage>
• Optional useMatchmaker: boolean