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Colours
These are the colours used in the mod.
That is colours inside the level.png or visual_level.png.
| Type | Red | Green | Blue | Description |
|---|---|---|---|---|
| On | 238 | 124 | 10 | BASIC version, solid when the state is ON |
| On Ice | 238 | 124 | 11 | ICE version, solid when the state is ON |
| On Snow | 238 | 124 | 12 | SNOW version, solid when the state is ON |
| On Water | 238 | 124 | 13 | WATER version, functional when the state is ON |
| On Sand | 238 | 124 | 14 | SAND version, functional when the state is ON |
| On Slope | 238 | 124 | 15 | SLOPE version, functional when the state is ON |
| On Conveyor | 238 | 110 | 1-30 | CONVEYOR version, moving the player right when state is ON[¹] |
| Off | 10 | 124 | 238 | BASIC version, solid when the state is OFF |
| Off Ice | 11 | 124 | 238 | ICE version, solid when the state is OFF |
| Off Snow | 12 | 124 | 238 | SNOW version, solid when the state is OFF |
| Off Water | 13 | 124 | 238 | WATER version, functional when the state is OFF |
| Off Sand | 14 | 124 | 238 | SAND version, solid when the state is OFF |
| Off Slope | 15 | 124 | 238 | SLOPE version, functional when the state is OFF |
| Off Conveyor | 1-30 | 110 | 238 | CONVEYOR version, moving the player right when state is OFF[¹] |
| Reset (Time only) | 238 | 11 | 124 | Resets the amount of time that has passed |
| Reset (Time + State) | 238 | 12 | 124 | Resets the amount of time that has passed, as well as state |
| Wind Enable | 238 | 17 | 124 | Enables the wind direction being changed by state[²] |
| Type | Red | Green | Blue | Description |
|---|---|---|---|---|
| On | 238 | 124 | 20 | BASIC version, solid when the state is ON |
| On Ice | 238 | 124 | 21 | ICE version, solid when the state is ON |
| On Snow | 238 | 124 | 22 | SNOW version, solid when the state is ON |
| On Water | 238 | 124 | 23 | WATER version, functional when the state is ON |
| On Sand | 238 | 124 | 24 | SAND version, solid when the state is ON |
| On Slope | 238 | 124 | 25 | SLOPE version, functional when the state is ON |
| On Conveyor | 238 | 120 | 1-30 | CONVEYOR version, moving the player right when state is ON[¹] |
| Off | 20 | 124 | 238 | BASIC version, solid when the state is OFF |
| Off Ice | 21 | 124 | 238 | ICE version, solid when the state is OFF |
| Off Snow | 22 | 124 | 238 | SNOW version, solid when the state is OFF |
| Off Water | 23 | 124 | 238 | WATER version, functional when the state is OFF |
| Off Sand | 24 | 124 | 238 | SAND version, solid when the state is OFF |
| Off Slope | 25 | 124 | 238 | SLOPE version, functional when the state is OFF |
| Off Conveyor | 1-30 | 120 | 238 | CONVEYOR version, moving the player right when state is OFF[¹] |
| Lever | 238 | 21 | 124 | Switches the state from ON to OFF and vice versa, not solid |
| Lever On | 238 | 22 | 124 | Switches the state from OFF to ON, not solid |
| Lever Off | 238 | 23 | 124 | Switches the state from ON to OFF, not solid |
| Lever Solid | 238 | 24 | 124 | Switches the state from ON to OFF and vice versa, solid |
| Lever Solid On | 238 | 25 | 124 | Switches the state from OFF to ON, solid |
| Lever Solid Off | 238 | 26 | 124 | Switches the state from ON to OFF, solid |
| Wind Enable | 238 | 27 | 124 | Enables the wind direction being changed by state[²] |
Requested gimmicks from other mods
| Type | Red | Green | Blue | Description |
|---|---|---|---|---|
| On Move Up | 238 | 125 | 21 | MOVE UP version, functional when state is ON |
| On Infinity Jump | 238 | 125 | 22 | INFINITY JUMP version, functional when state is ON |
| Off Move Up | 21 | 125 | 238 | MOVE UP version, functional when state is OFF |
| Off Infinity Jump | 22 | 125 | 238 | INFINITY JUMP version, functional when state is OFF |
| Type | Red | Green | Blue | Description |
|---|---|---|---|---|
| On | 238 | 124 | 30 | BASIC version, solid when the state is ON |
| On Ice | 238 | 124 | 31 | ICE version, solid when the state is ON |
| On Snow | 238 | 124 | 32 | SNOW version, solid when the state is ON |
| On Water | 238 | 124 | 33 | WATER version, functional when the state is ON |
| On Sand | 238 | 124 | 34 | SAND version, solid when the state is ON |
| On Slope | 238 | 124 | 35 | SLOPE version, functional when the state is ON |
| On Conveyor | 238 | 130 | 1-30 | CONVEYOR version, moving the player right when state is ON[¹] |
| Off | 30 | 124 | 238 | BASIC version, solid when the state is OFF |
| Off Ice | 31 | 124 | 238 | ICE version, solid when the state is OFF |
| Off Snow | 32 | 124 | 238 | SNOW version, solid when the state is OFF |
| Off Water | 33 | 124 | 238 | WATER version, functional when the state is OFF |
| Off Sand | 34 | 124 | 238 | SAND version, solid when the state is OFF |
| Off Slope | 35 | 124 | 238 | SLOPE version, functional when the state is OFF |
| Off Conveyor | 1-30 | 130 | 238 | CONVEYOR version, moving the player right when state is OFF[¹] |
| Lever | 238 | 31 | 124 | Switches the state from OFF to ON, not solid |
| Single Use | 238 | 32 | 124 | Single use lever, the time will start immediately |
| Lever Solid | 238 | 34 | 124 | Switches the state from OFF to ON, solid |
| Single Use Solid | 238 | 35 | 124 | Single use lever, the time will start immediately, solid |
| Wind Enable | 238 | 37 | 124 | Enables the wind direction being changed by state[²] |
| Type | Red | Green | Blue | Description |
|---|---|---|---|---|
| A | 238 | 124 | 50 | BASIC version, groups with all neighbouring A type blocks |
| A Ice | 238 | 124 | 51 | ICE version, groups with all neighbouring A type blocks |
| A Snow | 238 | 124 | 52 | SNOW version, groups with all neighbouring A type blocks |
| A Slope | 238 | 124 | 55 | SLOPE version, groups with all neighbouring A type blocks |
| B | 50 | 124 | 238 | BASIC version, groups with all neighbouring B type blocks |
| B Ice | 51 | 124 | 238 | ICE version, groups with all neighbouring B type blocks |
| B Snow | 52 | 124 | 238 | SNOW version, groups with all neighbouring B type blocks |
| B Slope | 55 | 124 | 238 | SLOPE version, groups with all neighbouring B type blocks |
| C | 124 | 238 | 50 | BASIC version, groups with all neighbouring C type blocks |
| C Ice | 124 | 238 | 51 | ICE version, groups with all neighbouring C type blocks |
| C Snow | 124 | 238 | 52 | SNOW version, groups with all neighbouring C type blocks |
| C Slope | 124 | 238 | 55 | SLOPE version, groups with all neighbouring C type blocks |
| D | 50 | 238 | 124 | BASIC version, groups with all neighbouring D type blocks |
| D Ice | 51 | 238 | 124 | ICE version, groups with all neighbouring D type blocks |
| D Snow | 52 | 238 | 124 | SNOW version, groups with all neighbouring D type blocks |
| D Slope | 55 | 238 | 124 | SLOPE version, groups with all neighbouring D type blocks |
| Reset | 238 | 51 | 124 | Resets all[³] groups to be solid, not solid |
| Reset Solid | 238 | 54 | 124 | Resets all[³] groups to be solid, solid |
| Type | Red | Green | Blue | Description |
|---|---|---|---|---|
| On | 238 | 124 | 70 | BASIC version, solid when the state is ON |
| On Ice | 238 | 124 | 71 | ICE version, solid when the state is ON |
| On Snow | 238 | 124 | 72 | SNOW version, solid when the state is ON |
| On Water | 238 | 124 | 73 | WATER version, functional when the state is ON |
| On Sand | 238 | 124 | 74 | SAND version, solid when the state is ON |
| On Slope | 238 | 124 | 75 | SLOPE version, functional when the state is ON |
| On Conveyor | 238 | 130 | 1-30 | CONVEYOR version, moving the player right when state is ON[¹] |
| Off | 70 | 124 | 238 | BASIC version, solid when the state is OFF |
| Off Ice | 71 | 124 | 238 | ICE version, solid when the state is OFF |
| Off Snow | 72 | 124 | 238 | SNOW version, solid when the state is OFF |
| Off Water | 73 | 124 | 238 | WATER version, functional when the state is OFF |
| Off Sand | 74 | 124 | 238 | SAND version, solid when the state is OFF |
| Off Slope | 75 | 124 | 238 | SLOPE version, functional when the state is OFF |
| Off Conveyor | 1-30 | 170 | 238 | CONVEYOR version, moving the player right when state is OFF[¹] |
| Wind Enable | 238 | 77 | 124 | Enables the wind direction being changed by state[²] |
Requested gimmicks from other mods
| Type | Red | Green | Blue | Description |
|---|---|---|---|---|
| On Infinity Jump | 238 | 125 | 71 | INFINITY JUMP version, functional when the state is ON |
| Off Infinity Jump | 71 | 125 | 238 | INFINITY JUMP version, functional when the state is OFF |
Legacy Colours
| Type | Red | Green | Blue | Description |
|---|---|---|---|---|
| On | 31 | 31 | 31 | BASIC version, solid when the state is ON |
| On Ice | 31 | 32 | 31 | ICE version, solid when the state is ON |
| On Snow | 31 | 33 | 31 | SNOW version, solid when the state is ON |
| On Water | 31 | 34 | 31 | WATER version, functional when the state is ON |
| On Infinity Jump | 32 | 31 | 31 | INFINITY JUMP version, functional when the state is ON |
| Off | 95 | 95 | 95 | BASIC version, solid when the state is OFF |
| Off Ice | 95 | 96 | 95 | ICE version, solid when the state is OFF |
| Off Snow | 95 | 97 | 95 | SNOW version, solid when the state is OFF |
| Off Water | 95 | 98 | 95 | WATER version, functional when the state is OFF |
| Off Infinity Jump | 96 | 95 | 95 | INFINITY JUMP version, functional when the state is OFF |
| Wind Enable | 95 | 95 | 96 | Enables the wind direction being changed by state[²] |
| Type | Red | Green | Blue | Description |
|---|---|---|---|---|
| On | 238 | 124 | 40 | Moving the player upwards when the state is ON |
| Off | 40 | 124 | 238 | Moving the player upwards when the state is OFF |
| Lever | 238 | 41 | 124 | Switches the state from ON to OFF and vice versa, not solid |
| Lever On | 238 | 42 | 124 | Switches the state from OFF to ON, not solid |
| Lever Off | 238 | 43 | 124 | Switches the state from ON to OFF, not solid |
| Lever Solid | 238 | 44 | 124 | Switches the state from ON to OFF and vice versa, solid |
| Lever Solid On | 238 | 45 | 124 | Switches the state from OFF to ON, solid |
| Lever Solid Off | 238 | 46 | 124 | Switches the state from ON to OFF, solid |
| Type | Red | Green | Blue | Description |
|---|---|---|---|---|
| A | 238 | 124 | 60 | BASIC version, groups with all neighbouring A type blocks |
| A Ice | 238 | 124 | 61 | ICE version, groups with all neighbouring A type blocks |
| A Snow | 238 | 124 | 62 | SNOW version, groups with all neighbouring A type blocks |
| A Slope | 238 | 124 | 65 | SLOPE version, groups with all neighbouring A type blocks |
| B | 60 | 124 | 238 | BASIC version, groups with all neighbouring B type blocks |
| B Ice | 61 | 124 | 238 | ICE version, groups with all neighbouring B type blocks |
| B Snow | 62 | 124 | 238 | SNOW version, groups with all neighbouring B type blocks |
| B Slope | 65 | 124 | 238 | SLOPE version, groups with all neighbouring B type blocks |
| C | 124 | 238 | 60 | BASIC version, groups with all neighbouring C type blocks |
| C Ice | 124 | 238 | 61 | ICE version, groups with all neighbouring C type blocks |
| C Snow | 124 | 238 | 62 | SNOW version, groups with all neighbouring C type blocks |
| C Slope | 124 | 238 | 65 | SLOPE version, groups with all neighbouring C type blocks |
| D | 60 | 238 | 124 | BASIC version, groups with all neighbouring D type blocks |
| D Ice | 61 | 238 | 124 | ICE version, groups with all neighbouring D type blocks |
| D Snow | 62 | 238 | 124 | SNOW version, groups with all neighbouring D type blocks |
| D Slope | 65 | 238 | 124 | SLOPE version, groups with all neighbouring D type blocks |
| Reset | 238 | 61 | 124 | Resets group 1[³] to be solid and all others to be non-solid, non solid |
| Reset Solid | 238 | 64 | 124 | Resets group 1[³] to be solid and all others to be non-solid, solid |
| Type | Red | Green | Blue | Description |
|---|---|---|---|---|
| On | 238 | 124 | 80 | BASIC version, solid when the state is ON |
| On Ice | 238 | 124 | 81 | ICE version, solid when the state is ON |
| On Snow | 238 | 124 | 82 | SNOW version, solid when the state is ON |
| On Water | 238 | 124 | 83 | WATER version, functional when the state is ON |
| On Sand | 238 | 124 | 84 | SAND version, functional when the state is ON |
| On Slope | 238 | 124 | 85 | SLOPE version, functional when the state is ON |
| Off | 80 | 124 | 238 | BASIC version, solid when the state is OFF |
| Off Ice | 81 | 124 | 238 | ICE version, solid when the state is OFF |
| Off Snow | 82 | 124 | 238 | SNOW version, solid when the state is OFF |
| Off Water | 83 | 124 | 238 | WATER version, functional when the state is OFF |
| Off Sand | 84 | 124 | 238 | SAND version, solid when the state is OFF |
| Off Slope | 85 | 124 | 238 | SLOPE version, functional when the state is OFF |
| Reset | 238 | 81 | 124 | Resets the threshold |
The mod provides four different colours that create a group if placed next to each other on the hitbox file. This is according to the four colour theorem and allows for any combination of groups. If you however find an example that requires five you may report your findings to the nearest academy.
[¹]: Speed of the conveyor is determined by the used colour of the possible range value, 1 slowest, 30 fastest.
[²]: A single block is enough, only one wind enable block per type can be on the screen. Multiple blocks of different types will not work.
[³]: By default resets all groups, but custom reset ids may be specified.