Trophy is the original legacy version of the game for the Nintendo Entertainment System (NES). It is made available here purely for archival purposes.
A commercial edition of the game was previously released by the 6502 Collective:
https://6502collective.itch.io/trophy
If you would like to financially support the project, please consider purchasing the commercial release.
Trophy is an unabashed love letter to the Mega Man franchise. The goal was to capture the gameplay, atmosphere, and musical spirit of those classic action-platformers while featuring a robot character originally designed by the author at age thirteen.
Xela Quine has taken over the world—and Mars—with his megacorporation of A.I. robots.
His old college rival, Jared Sword, took a very different path. Rather than building an army of machines, he devoted his life to raising Trophy, a single embodied, human-like intelligent robot with a strong sense of justice.
Now Xela Quine's robotic forces dominate Earth and Mars alike.
It is up to Trophy to hunt down Quine's army, defeat its leaders, and save the world... and Mars.
The build process has only two requirements:
- cc65 (must be available in your system PATH)
- Python 3 (must be available in your system PATH)
Linux:
cc65 --version
python3 --versionWindows:
cc65 --version
python3 --versionFrom the root of the repository:
python3 build.pyThis will compile the game and generate a playable .nes ROM image.
Either of the following commands may be used to remove generated build files:
python3 build.py cleanor
python3 clean.pyThe generated ROM can be played in any NES emulator or on compatible NES hardware using a flash cartridge.