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feat: Improve pause point observability with cleared reasons, collection previews, and raw capture#1719

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hatayama merged 4 commits into
v3-betafrom
feat/pause-point-observability
Jul 12, 2026
Merged

feat: Improve pause point observability with cleared reasons, collection previews, and raw capture#1719
hatayama merged 4 commits into
v3-betafrom
feat/pause-point-observability

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@hatayama

@hatayama hatayama commented Jul 12, 2026

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Refs: 2026-07-12_uloop検証フィードバック改善 実装計画.md#Group 2

Summary

  • Cleared pause points now report why they were cleared instead of only showing Cleared.
  • Captured collection variables preview as shallow JSON in pause-point status responses.
  • While Unity is paused on a hit, execute-dynamic-code can read live captured references via UloopPausePoint.TryGetCapturedValue.
  • Pause-point and execute-dynamic-code skills document uloop-specific contracts (pre-line snapshots, hit preconditions, marker types, raw capture APIs).

Child PRs

User Impact

  • Agents can tell whether a marker was cleared by run-tests, expiry, or explicit clear instead of guessing from Cleared alone.
  • List<T> and dictionary locals are readable from CapturedVariables without execute-dynamic-code for common collection types.
  • During a paused hit, agents can inspect live collection/object references, not only string previews.
  • Skill text now states uloop-specific pause-point contracts so agents do not confuse input delivery with logic reach or pre-line snapshots with post-interrupt state.

Real-device evidence (summary)

Verification

Protocol

  • No protocol version bump (additive response fields and skill/docs only)

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⚙️ Run configuration

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Review profile: CHILL

Plan: Pro

Run ID: cba9f344-db37-41f4-ae91-f0320f5abf59

📥 Commits

Reviewing files that changed from the base of the PR and between 8845709 and 1729287.

⛔ Files ignored due to path filters (9)
  • Assets/Tests/Editor/CollectionPreviewPausePointFixture.cs.meta is excluded by none and included by none
  • Packages/src/Editor/FirstPartyTools/PausePoint/SourcePausePointCollectionPreviewSerializer.cs.meta is excluded by none and included by none
  • Packages/src/Editor/FirstPartyTools/PausePoint/SourcePausePointVariableCollector.cs.meta is excluded by none and included by none
  • Packages/src/Editor/FirstPartyTools/PausePoint/UnityCLILoop.FirstPartyTools.PausePoint.Editor.asmdef is excluded by none and included by none
  • Packages/src/Runtime/PausePoints/UloopPausePointCapturedVariableEntry.cs.meta is excluded by none and included by none
  • Packages/src/Runtime/PausePoints/UloopPausePointCapturedVariableFrame.cs.meta is excluded by none and included by none
  • Packages/src/Runtime/PausePoints/UloopPausePointClearedReason.cs.meta is excluded by none and included by none
  • Packages/src/Runtime/PausePoints/UloopPausePointRawCaptureHolder.cs.meta is excluded by none and included by none
  • Packages/src/Runtime/PausePoints/UloopPausePointRawCaptureLifecycle.cs.meta is excluded by none and included by none
📒 Files selected for processing (29)
  • .agents/skills/uloop-execute-dynamic-code/SKILL.md
  • .agents/skills/uloop-pause-point/SKILL.md
  • .claude/skills/uloop-execute-dynamic-code/SKILL.md
  • .claude/skills/uloop-pause-point/SKILL.md
  • Assets/Tests/Editor/CollectionPreviewPausePointFixture.cs
  • Assets/Tests/Editor/PausePointStatusResponseContractTests.cs
  • Assets/Tests/Editor/PausePointTests.cs
  • Assets/Tests/Editor/SourcePausePointCapture/SourcePausePointVariableFormatterTests.cs
  • Packages/src/Editor/CliOnlyTools~/PausePoint/Skill/SKILL.md
  • Packages/src/Editor/FirstPartyTools/ExecuteDynamicCode/Skill/SKILL.md
  • Packages/src/Editor/FirstPartyTools/PausePoint/PausePointTools.cs
  • Packages/src/Editor/FirstPartyTools/PausePoint/SourcePausePointCapture.cs
  • Packages/src/Editor/FirstPartyTools/PausePoint/SourcePausePointCollectionPreviewSerializer.cs
  • Packages/src/Editor/FirstPartyTools/PausePoint/SourcePausePointConstants.cs
  • Packages/src/Editor/FirstPartyTools/PausePoint/SourcePausePointVariableCollector.cs
  • Packages/src/Editor/FirstPartyTools/PausePoint/SourcePausePointVariableFormatter.cs
  • Packages/src/Editor/FirstPartyTools/RunTests/RunTestsUseCase.cs
  • Packages/src/Editor/Infrastructure/Api/PausePointStatusBridgeCommand.cs
  • Packages/src/Runtime/PausePoints/UloopPausePoint.cs
  • Packages/src/Runtime/PausePoints/UloopPausePointCapturedVariableEntry.cs
  • Packages/src/Runtime/PausePoints/UloopPausePointCapturedVariableFrame.cs
  • Packages/src/Runtime/PausePoints/UloopPausePointClearedReason.cs
  • Packages/src/Runtime/PausePoints/UloopPausePointEntry.cs
  • Packages/src/Runtime/PausePoints/UloopPausePointRawCaptureHolder.cs
  • Packages/src/Runtime/PausePoints/UloopPausePointRawCaptureLifecycle.cs
  • Packages/src/Runtime/PausePoints/UloopPausePointRegistry.cs
  • Packages/src/Runtime/PausePoints/UloopPausePointSnapshot.cs
  • cli/project-runner/internal/projectrunner/pause_point_wait.go
  • tests/contracts/pause_point_status_response_contract.json
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Commit unit tests in branch feat/pause-point-observability

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@hatayama hatayama merged commit 03c656b into v3-beta Jul 12, 2026
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@hatayama hatayama deleted the feat/pause-point-observability branch July 12, 2026 06:14
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