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v0.2.0 — the chameleon studio

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@hookdump hookdump released this 28 Jun 16:03

A ground-up overhaul. v0.1 collapsed into a single dark "Aurora" glow identity; v0.2 keeps the synthesis method and replaces the one skin with a chameleon studio of seven structurally-distinct design languages over a stable component contract, adds a real interactivity layer, and makes delivery verifiable.

Highlights

  • 7 design languages chosen on subject × audience × medium — Blueprint, Editorial, Terminal, Instrument, Notebook, Swiss, Luminous. Glow is one language (Luminous), never the default; light/dark always toggle.
  • Interactivity: one shared state→render engine drives sliders, scenario toggles, step-through players, sortable/filterable tables, scroll-spy nav, and the routed connector graph.
  • EXPLAIN vs TEACH modes; three delivery gates — TRUTH / CRAFT / OBSERVED (truth wins every tie).
  • 10 self-contained templates, each render-verified at 1280 + 360.

See CHANGELOG.md for the full list.