This is a work in progress rewrite of my tech jam 1 entry: Dynamic Snow Terrain
Note
This is an in-progress library! Right now, working on chunking, which unfortunately heavily affected the FPS. Went from ~120 to ~90 FPS if I even have a single chunk with 256x256 texture.
Current progress:
- set refresh rate
- chunking
- multiplayer support
- recalculating terrain normals
- control maps support
⚠️ - blurring snow mask
⚠️ - mismatched texture sizes support
- basic functionality