For A Hat in Time
Important
Since I'm getting more busy (college and other game projects!!!) and completely transitioning to Linux (where it's harder to develop for .NET Framework), I will be archiving this fork soon. New releases (b159.1 and b160) have been made available to download since I will be unlikely/unable to build them once I delete my Windows install.
It's m_cube/mcu8's Open Mod Manager (OMM) but with additional features like:
- Better AlwaysLoaded functionality!
- Auto Workshop Blocker
- (Mostly untested) Automatic Screenshot Uploader (so Steam doesn't complain about your large .bmp and .jpg files)
- Various bug fixes and Quality of Life improvements (some of them got merged upstream!)
- Jlintgod (the Spider) and his "humor"
- Sketchy code!
Precompiled Binaries are now available on the Releases tab!
🛠 Requires .NET Framework v4.8.
Note
If Windows Smartscreen blocks the executable from running, click "Run Anyway." (If you don't see it, click "More Info.")
- Download the latest release from the Releases page.
- Extract it to any folder.
- Run the
ModdingTools.exeexecutable.
- Clone the repository.
- Open the solution in Visual Studio 2022 or newer.
- Build, then either run from within Visual Studio or from ModdingTools/bin/Release (or ModdingTools/bin/Debug)
This is an unofficial tool and is not affiliated with Gears for Breakfast.
