Paintable posters#303
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New entity: blank poster Added "paintable" component to PosterBase Currently, does not work. "Painting" uses the charge, but seemingly has no effect. The ftl file needs lots of tedious work. I can do that when the core mechanic painting are good to go
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The spray painter doesn't seem to currently update any poster sprites properly. Also we still need a way to make new posters (and ideally a better way to remove them). Overall good work, just needs some tuning. Was also getting this message in debug: [DEBG] system.user_interface: UI Key got BoundInterfaceMessageWrapMessage from a client who was not subscribed: Jason Woodworth (8/n6650, MobHuman, localhost@Zetaplx) but I can't see any code in your changes that would cause that. Perhaps consider rebasing to current persistent_testing before further changes if you decide to keep adding to this. |
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About the PR
New entity: blank poster. Letting people paint over posters
Why / Balance
Technical details
Added "paintable" component to PosterBase
Currently, "painting" uses the charge, but seemingly has no effect.
The ftl file needs lots of tedious work. I can do that when the core mechanic painting are good to go
Media
Requirements
Breaking changes
Changelog