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feat(SemanticWorkflow): add loops (reconstructed) #114
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efaa130
feat(SemanticWorkflow): add loops
hugou74130 2e291eb
fix(loop): address PR review blockers
hugou74130 d93513a
chore: add Apache 2.0 license notice for Material Symbols icons
hugou74130 086c870
fix(InputListGui): address Frame's review points #2 and #3
hugou74130 51e199e
fix(InputsTab, Sheet): reject nested and interlaced loops
hugou74130 f1070b7
Update src/views/SemanticWorkflow/Implementations/InputsTab.lua
hugou74130 3d2fe8d
fix(loop validation): simplify overlap checks for loop targets
hugou74130 0c00cda
Merge branch 'feat/semantic-workflow-loops-v2' of https://github.com/…
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,11 @@ | ||
| Third-Party Assets | ||
| ================== | ||
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| The following assets are licensed under the Apache License, Version 2.0: | ||
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| - src/views/SemanticWorkflow/Resources/loop.png | ||
| - src/views/SemanticWorkflow/Resources/loop_light.png | ||
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| Source: Google Material Symbols — "cycle" icon | ||
| URL: https://fonts.google.com/icons?selected=Material+Symbols+Outlined:cycle | ||
| License: Apache-2.0 |
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22 changes: 22 additions & 0 deletions
22
src/views/SemanticWorkflow/Implementations/SectionInputs.lua
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,22 @@ | ||
| -- | ||
| -- Copyright (c) 2025, Mupen64 maintainers. | ||
| -- | ||
| -- SPDX-License-Identifier: GPL-2.0-or-later | ||
| -- | ||
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| ---@type SectionInputs | ||
| ---@diagnostic disable-next-line:assign-type-mismatch | ||
| local __impl = __impl | ||
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| function __impl.new() | ||
| local tmp = {} | ||
| CloneInto(tmp, Joypad.input) | ||
| ---@type SectionInputs | ||
| return { | ||
| tas_state = NewTASState(), | ||
| joy = tmp, | ||
| timeout = 1, | ||
| end_action = 0, | ||
| editing = false, | ||
| } | ||
| end |
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I originally made this field a
SectionInputsbecause that way the loop target correctly move along when inputs are added before it.This functionality should be restored, by either:
SectionInputsagain and only use indexing logic for the save/load routines, and handling deletion of the loop target explicitlyI'd personally probably actually go for the second option, now that I think about it.