Copilot/update mc multiplayer skin login#704
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Agent-Logs-Url: https://github.com/Seele-Vollerei32/natfrp-wiki/sessions/f8c4279a-3c0b-4f4f-9212-f935036e7ac4 Co-authored-by: Seele-Vollerei32 <83913312+Seele-Vollerei32@users.noreply.github.com>
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Pull request overview
Note
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Adds documentation for using a third-party skin site (Yggdrasil) to allow “online-mode=true” verification, and clarifies launcher requirements when joining via skin site accounts.
Changes:
- Document server-side setup using authlib-injector to redirect authentication to a skin site Yggdrasil API.
- Add an in-app guide tip describing what a skin site account is and launcher requirements for third-party login.
Reviewed changes
Copilot reviewed 2 out of 2 changed files in this pull request and generated 3 comments.
| File | Description |
|---|---|
| offtopic/mc-java-server.md | Adds a new section explaining authlib-injector/Yggdrasil-based auth for Java servers. |
| app/mc.md | Adds a tip block explaining skin site accounts and launcher setup requirements. |
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必要性不大,且服务端配置那部分写的很有问题 顶多在 “所有人都登录皮肤站的账号,不需辅助 Mod” 这个位置加上一个Littleskin手册的链接作为引用推荐就行了,其他的没必要 |
…oblem Yggdrasil authentication instructions
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我对 PCL2 部分放爱发电链接有点疑问,这个启动器没有官网或者单独的 GH 项目么? 🤔 如果实在没有,也许可以用这个 |
讲个笑话,真的没有 作为Littleskin方手册维护者,我认为这里内容都有些多余,只需要保留皮肤站是什么,然后引用一个Littleskin的手册就够了 在这边详细的写如何配置反而加大了后期维护的工作量 |
设定上来说官网是这个 https://meloong.com/PCL 但好像并没有操作性 |
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在这里写既没必要,又写不清楚比如 不写清楚这些东西,就盲目的让用户去配置三方验证,只会徒增麻烦事 |
This pull request adds documentation to help users set up and use third-party skin server (皮肤站) authentication for Minecraft LAN and online servers. The changes clarify requirements for using skin site accounts and provide step-by-step instructions for configuring server-side authentication with authlib-injector.
Skin server (皮肤站) authentication improvements:
app/mc.mdexplaining that all players (including the host) must log in with the same skin server account and use a launcher that supports third-party authentication, with guidance on how to set this up.offtopic/mc-java-server.mdon enabling skin server authentication for online-mode servers using authlib-injector, including download instructions, API configuration, JVM argument setup (with special note for Forge/NeoForge), and ensuringonline-mode=true.