Lead Unity Engineer at ManageXR building MDM for XR Devices
Former Lead Unity Engineer at Luminopia
Former Director of Engineering (Unity) at Moth + Flame
- Brain-inspired memory system using spreading activation and neural concepts.
- Built for Claude workflows, expanding to broader agent contexts.
- Wrriten in Go.
- Cross-platform dotfile manager in Go with interactive setup, platform detection, and dependency management.
- Hobby project for making distro hopping easier to get up and running quickly.
🌉 claude-unity-bridge (via ManageXR)
- Unity integration for AI agents.
- Connect Unity runtime with Claude.
- Focus on multi-agent and highly-parallel workflows.
- Python and C#.
🎴 tablecloth
- A multiplayer card game system built to support a wide variety of games.
- Hobby project built with Unity and C#.
Terminal-first development with tmux and nvim. Enjoying agent-deck. Building with AI agents using parallel workflows and sub-agent orchestration.
Always learning.












