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nvandessel/README.md

Hi, I'm Nic van Dessel!

Linkedin: nic-van-dessel GitHub nvandessel nvandessel

managexr Lead Unity Engineer at ManageXR building MDM for XR Devices

luminopia Former Lead Unity Engineer at Luminopia

Former Director of Engineering (Unity) at Moth + Flame

   

What I'm Building

🧠 feedback-loop

  • Brain-inspired memory system using spreading activation and neural concepts.
  • Built for Claude workflows, expanding to broader agent contexts.
  • Wrriten in Go.

🔗 go4dot

  • Cross-platform dotfile manager in Go with interactive setup, platform detection, and dependency management.
  • Hobby project for making distro hopping easier to get up and running quickly.

🌉 claude-unity-bridge (via ManageXR)

  • Unity integration for AI agents.
  • Connect Unity runtime with Claude.
  • Focus on multi-agent and highly-parallel workflows.
  • Python and C#.

🎴 tablecloth

  • A multiplayer card game system built to support a wide variety of games.
  • Hobby project built with Unity and C#.

How I'm working

Terminal-first development with tmux and nvim. Enjoying agent-deck. Building with AI agents using parallel workflows and sub-agent orchestration.

Tech Stack

unity    csharp    git    nvim   

Exploring

rust    zig    docker    go   

Things I've contributed to


Always learning.

Pinned Loading

  1. feedback-loop feedback-loop Public

    Persistent memory for AI coding agents

    Go 2

  2. go4dot go4dot Public

    A Go-based CLI tool for managing dotfiles across multiple machines with interactive setup, platform detection, and dependency management.

    Go 1

  3. dotfiles dotfiles Public

    Lua 1 2

  4. advent-of-code advent-of-code Public

    C# 1