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Pull requests: openfrontio/OpenFrontIO
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Remove hardcoded numPlayersConfig, calculate it based on the maps land tiles 🔧
#2874
opened Jan 12, 2026 by
FloPinguin
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4 tasks done
Add "Let's find each other on Discord!" to quick chat
#2873
opened Jan 12, 2026 by
iQiexie
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2 of 4 tasks
fix: replace setInterval with recursive setTimeout in Master.ts to pr…
#2869
opened Jan 12, 2026 by
Codimow
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4 tasks done
Feat: Configurable Attack Ratio Increment
#2864
opened Jan 11, 2026 by
Codimow
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4 tasks done
map generator resources/assets diff for Issue #2861 - DO NOT MERGE
#2860
opened Jan 11, 2026 by
Tidwell
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fix(ui): add missing dark variant to styles.css
Bugfix
Fixes a bug
UI/UX
UI/UX changes including assets, menus, QoL, etc.
add colored borders to player's quickchat option buttons
needs-grooming
This feature has not been approved.
Restructured PR for Philippines Addition
Maps
A new map, or adjustments to an existing map itself, its json, etc,
Add spectator role backend plumbing
#2800
opened Jan 6, 2026 by
abdallahbahrawi1
•
Draft
4 tasks done
Feat: Troop transport retreats to closest owned tile
#2789
opened Jan 4, 2026 by
bijx
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4 tasks done
Bomb confirmation - mobile (better version)
Bugfix
Fixes a bug
Feature
Gameplay
Features that affect gameplay
UI/UX
UI/UX changes including assets, menus, QoL, etc.
Handle confirmation on popstate event if player is active in a game
Backend
Server-side features and systems - lobbies, matchmaking, accounts, APIs, etc.
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