feat(evaluation): optional results preview music on clear#469
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Add an EvalPreviewMusic option (Sound submenu, default off) that plays the song's preview music once on the results screen after a clear (silent on fail).
Drop the clear-only guard so the preview plays once on the results screen regardless of pass/fail. Update help text and rename the helper accordingly.
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Just wondering if this case was accounted for/tested...what is the behavior if user has Custom Sound Packs on the evaluation screen? Do they play at the same time? Would be cursed but also kinda funny |
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These get layered and run at the same time. |
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Why
The results/evaluation screen is silent after a song ends. Some players prefer a bit of ambiance there. This adds an opt-in setting to play the song's preview snippet once on the results screen, but only after a clear (it stays silent on a fail, matching the somber tone of a failed attempt).
What
EvalPreviewMusicoption under Options > Sound, default Off, persisted to config ([Options]block) alongside the existingMenuMusictoggle.music_rate. Playback is guarded so it only fires on a clear (!all_joined_players_failed) and only once per screen via apreview_music_startedflag.compute_preview_cut, nowpub(crate)) so the cut points and behavior stay consistent with the wheel preview.en.ini(OptionsSoundlabel + help text).