Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion src/addons/send2ue/__init__.py
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
bl_info = {
"name": "Send to Unreal",
"author": "Epic Games Inc (now a community fork)",
"version": (2, 6, 4),
"version": (2, 6, 5),
"blender": (3, 6, 0),
"location": "Header > Pipeline > Send to Unreal",
"description": "Sends an asset to the first open Unreal Editor instance on your machine.",
Expand Down
2 changes: 1 addition & 1 deletion src/addons/send2ue/core/validations.py
Original file line number Diff line number Diff line change
Expand Up @@ -337,7 +337,7 @@ def validate_required_unreal_project_settings(self):
)
return False

if self.properties.validate_project_settings:
if self.properties.validate_project_settings and self.properties.path_mode != PathModes.SEND_TO_DISK.value:
if not UnrealRemoteCalls.is_using_legacy_fbx_importer():
utilities.report_error(
"The Legacy FBX Importer must be used instead of Scene Interchange. Please run this command in the "
Expand Down
8 changes: 2 additions & 6 deletions src/addons/send2ue/release_notes.md
Original file line number Diff line number Diff line change
@@ -1,12 +1,8 @@
## Patch Changes
* Fixed blender 4.4 operator compatibility issue
* [142](https://github.com/poly-hammer/BlenderTools/pull/142)
* Skip legacy validation if not using UE5.5
* [144](https://github.com/poly-hammer/BlenderTools/pull/144)
* Fixed unreal connection error when sending to disk
* [148](https://github.com/poly-hammer/BlenderTools/pull/148)

## Special Thanks
* @DanMcLaughlin
* @mahreeoocedev01

## Tests Passing On
* Blender `3.6`, `4.2` (installed from blender.org)
Expand Down