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reonZ
released this
20 May 20:08
split the Create Region Behavior between builtins and the pf2e-trigger application
the Difficult Terrain state being reserved to the pf2e-trigger application
remove the Events inputs from the Source Code state, you are expected to provide them directly in the System Source if needed
add Region Document output to the Region Triggered event node
add Attach Scene Region action node
it attach the region to the provided target token and will follow it while moving
the Center to Token option will also move the first shape of the region to have its origin be the same as the attached token
if the Token input of the Detach Region state is provided, the region will only detach if the current attached token is matching
add Move Scene Region action node
move the first shape of the provided region to the coordinates or token position
You can’t perform that action at this time.