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WHAT IS WHAT

  • entities
    • Extracted entity lump files from each map. You won't have this unless you use dumper.py yourself or have extracted all of the files from entitiesgz.
      • You can run python sync_entities.py to prepare this directory. It'll end up being around 6GB.
  • entitiesgz
    • Compressed (.gz) entity lump files for each map
  • filelist
    • CSV with the list of packed files in a .bsp
  • ignore.csv
    • CSV with the list .bsp's that had errors or warnings from dumper.py
  • ignore_pak.csv
    • CSV with the list .bsp's that had errors or warnings from dumper.py's filelist step
  • lump_checksums.csv
    • Lump checksums that are used by the Source Engine to verify players are on the correct map. This checksum is also in server logs when changing maps.
  • original_mapname.csv
    • Potentially original map-names deduced from file names of packed files, such as cubemaps, .nav's, and more.
  • timestamper.py
    • Something. Unused now.
  • timestamps.csv
    • Timestamps for .bsp files. May or may not be close to a map's creation.
  • vscript_probably.csv
    • Maps that pack or run vscript code; probably.

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info extracted from map files

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