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Releases: strike-digital/node_minimap

V1.0.2

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@strike-digital strike-digital released this 16 Jul 17:02

Added support for Blender version 4.0

v1.0.1

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@strike-digital strike-digital released this 11 Mar 15:16

First official release.
Has improvements for performance, fewer bugs, and also more controls for the appearance of the mini-map.
You can also now choose which corner to put the mini-map in.
Also, now has the option to automatically enable the mini-map when you load a new file.

v0.0.3

v0.0.3 Pre-release
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@strike-digital strike-digital released this 08 Mar 23:46

This improves the UI a lot, and also adds a lot of options for customizing the drawing of the addon.

v0.0.2

v0.0.2 Pre-release
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@strike-digital strike-digital released this 08 Mar 23:04

Added an extensive caching system that speeds up drawing substantially. I got these results after some unscientific testing on a medium-sized node tree:

  • Panning: ~8x faster (26fps ⇾ 200fps)
  • Editing nodes (location, color, etc.): ~2x faster (26fps ⇾ 62fps)

I also fixed a lot of edge cases and errors that would occur:

  • Opening new node editors will no longer cause an error
  • Pressing undo will no longer fail
  • Frames without any nodes in them will now draw properly, rather than in the nether realm...
  • Plus a bunch more that I forgot.

Now it just needs some more UI tweaks and bug fixing, and It'll be ready to properly release!

v0.0.1

v0.0.1 Pre-release
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@strike-digital strike-digital released this 08 Mar 23:03

Initial slightly terrible release