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Releases: strike-digital/node_pie

v1.2.56

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@strike-digital strike-digital released this 26 Jun 15:15

Fixed type error when conflicting with some addons
Removed use of eval() function to be in accordance with the extensions platform guidelines

v1.2.55

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@strike-digital strike-digital released this 03 Jun 23:25

Added support for Blender 5.2, including all new nodes in Geometry, Shading and Compositing workspaces

v1.2.54

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@strike-digital strike-digital released this 12 May 23:53

Fix variants not working correctly for the capture attribute node, thanks @Iken-O

v1.2.53

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@strike-digital strike-digital released this 24 Mar 18:16

Added new nodes present in Blender 5.1, thanks to @myxgz for creating the files for this.
Added missing icons to the shader and compositing node pies

v1.2.52

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@strike-digital strike-digital released this 19 Mar 12:40

Updated to work with Blender 5.1, accounting for the change in how the socket location struct is laid out

v1.2.51

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@strike-digital strike-digital released this 28 Nov 20:05

Fixed wrong RGB curves node being available in the compositor

v1.2.50

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@strike-digital strike-digital released this 15 Nov 03:02

Updated the addon to work with the new built-in nodes, and changed APIs in 5.0

v1.2.49

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@strike-digital strike-digital released this 26 Sep 17:09

Fixed link dragging breaking occasionally when reroutes are present in the node tree.

v1.2.48

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@strike-digital strike-digital released this 26 Sep 16:55

Fixed rare bug that prevented the addon working with some other addons

v1.2.47

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@strike-digital strike-digital released this 20 Aug 16:36

Fixed bug where link dragging would be incorrect for nodes with panels in their layout.