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Events
Events can be subscribed to in order to run code when a certain action is taken in game. To use this, you need to create a function that will accept the arguments given by the event
function MyFunction(args) -- If the event table below has values
-- Do something
end
function MyFunction() -- If the event table below has no values
-- Do something
endThen you can subscribe/unsubscribed to the event like so
Events.Item.KeycardInteracting:add(MyFunction)
Events.Item.KeycardInteracting:remove(MyFunction)When the event is triggered, your function will be called. Information on what arguments are passed to the function can be found in the event's documentation below.
Some events have an alias associated. For example, Events.Scp049... can also be accessed as Events.Doctor...
Some events have an IsAllowed argument. If you set this to false, the action will be blocked. This is useful for preventing certain actions from happening.
Events that don't include this variable are usuall called after the event has occured.
You can usually tell by the 'tense' of the event name.
Events related to objectives being completed, granting Faction points.
Events.Objective.*
All "Completing" events include these arguments.
| Type | Name |
|---|---|
Player |
Player |
Faction |
Faction |
Single |
InfluenceToGrant |
Single |
TimeToGrant |
Boolean |
SendToPlayers |
Boolean |
IsAllowed |
All "Completed" events include these arguments.
| Type | Name |
|---|---|
Player |
Player |
Faction |
Faction |
Single |
InfluenceToGrant |
Single |
TimeToGrant |
Boolean |
SendToPlayers |
| Type | Name |
|---|---|
Player |
Target |
| Type | Name |
|---|---|
Player |
Target |
| Type | Name |
|---|---|
RoleTypeId |
OldRole |
RoleTypeId |
NewRole |
| Type | Name |
|---|---|
RoleTypeId |
OldRole |
RoleTypeId |
NewRole |
| Type | Name |
|---|---|
Generator |
Generator |
| Type | Name |
|---|---|
Generator |
Generator |
| Type | Name |
|---|---|
Player |
Target |
| Type | Name |
|---|---|
Player |
Target |
| Type | Name |
|---|---|
Item |
Item |
| Type | Name |
|---|---|
Item |
Item |
Events related to player actions and interactions.
Events.Player.*
| Type | Name |
|---|---|
Player |
Player |
| Type | Name |
|---|---|
Player |
Player |
| Type | Name |
|---|---|
Player |
Player |
Player |
Sender |
VoiceMessage |
Message |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
VoiceMessage |
Message |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Boolean |
CanJoin |
String |
UserId |
String |
IpAddress |
Int64 |
Expiration |
CentralAuthPreauthFlags |
Flags |
String |
Region |
Byte[] |
Signature |
ConnectionRequest |
ConnectionRequest |
Int32 |
ReaderStartPosition |
Boolean |
IsAllowed |
Boolean |
ForceReject |
NetDataWriter |
CustomReject |
| Type | Name |
|---|---|
String |
UserId |
String |
IpAddress |
Int64 |
Expiration |
CentralAuthPreauthFlags |
Flags |
String |
Region |
Byte[] |
Signature |
ConnectionRequest |
ConnectionRequest |
Int32 |
ReaderStartPosition |
| Type | Name |
|---|---|
Player |
Player |
IntercomState |
State |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
IntercomState |
State |
| Type | Name |
|---|---|
Player |
Player |
String |
PlayerId |
Player |
Issuer |
String |
Reason |
Int64 |
Duration |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
String |
PlayerId |
Player |
Issuer |
String |
Reason |
Int64 |
Duration |
| Type | Name |
|---|---|
Player |
Player |
Player |
Issuer |
String |
Reason |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Issuer |
String |
Reason |
| Type | Name |
|---|---|
Player |
Player |
Player |
Issuer |
Boolean |
IsIntercom |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Issuer |
Boolean |
IsIntercom |
| Type | Name |
|---|---|
Player |
Player |
Player |
Issuer |
Boolean |
IsIntercom |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Issuer |
Boolean |
IsIntercom |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
String |
Reason |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
String |
Reason |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
String |
Reason |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
String |
Reason |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
NewNoclipState |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsNoclipping |
| Type | Name |
|---|---|
Player |
Player |
String |
OldNickname |
String |
NewNickname |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
String |
OldNickname |
String |
NewNickname |
| Type | Name |
|---|---|
Player |
Player |
UserGroup |
Group |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
UserGroup |
Group |
| Type | Name |
|---|---|
Player |
Player |
StatusEffectBase |
Effect |
Byte |
Intensity |
Single |
Duration |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
StatusEffectBase |
Effect |
Byte |
Intensity |
Single |
Duration |
| Type | Name |
|---|---|
Player |
Player |
Player |
Attacker |
DamageHandlerBase |
DamageHandler |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Attacker |
DamageHandlerBase |
DamageHandler |
RoleTypeId |
OldRole |
Vector3 |
OldPosition |
Vector3 |
OldVelocity |
Quaternion |
OldCameraRotation |
| Type | Name |
|---|---|
Player |
Player |
Player |
Attacker |
DamageHandlerBase |
DamageHandler |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Attacker |
DamageHandlerBase |
DamageHandler |
| Type | Name |
|---|---|
Player |
Player |
PlayerRoleBase |
OldRole |
RoleTypeId |
NewRole |
RoleChangeReason |
ChangeReason |
RoleSpawnFlags |
SpawnFlags |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
RoleTypeId |
OldRole |
PlayerRoleBase |
NewRole |
RoleChangeReason |
ChangeReason |
RoleSpawnFlags |
SpawnFlags |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
CanUnDetainAsScp |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
CanUnDetainAsScp |
| Type | Name |
|---|---|
Player |
Player |
List<ItemType> |
Items |
Dictionary<ItemType, UInt16> |
Ammo |
Boolean |
InventoryReset |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
List<ItemType> |
Items |
Dictionary<ItemType, UInt16> |
Ammo |
Boolean |
InventoryReset |
| Type | Name |
|---|---|
Player |
Player |
PlayerRoleBase |
Role |
Boolean |
UseSpawnPoint |
Vector3 |
SpawnLocation |
Single |
HorizontalRotation |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
PlayerRoleBase |
Role |
Boolean |
UseSpawnPoint |
Vector3 |
SpawnLocation |
Single |
HorizontalRotation |
| Type | Name |
|---|---|
Player |
Player |
Item |
OldItem |
Item |
NewItem |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Item |
OldItem |
Item |
NewItem |
| Type | Name |
|---|---|
Player |
Player |
ItemType |
Type |
Int32 |
Amount |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
ItemType |
Type |
Int32 |
Amount |
AmmoPickup |
AmmoPickup |
Pickup |
Pickup |
| Type | Name |
|---|---|
Player |
Player |
Item |
Item |
Boolean |
Throw |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Pickup |
Pickup |
Boolean |
Throw |
| Type | Name |
|---|---|
Player |
Player |
ItemType |
AmmoType |
UInt16 |
AmmoAmount |
AmmoPickup |
AmmoPickup |
Boolean |
IsAllowed |
Pickup |
Pickup |
| Type | Name |
|---|---|
Player |
Player |
ItemType |
AmmoType |
UInt16 |
AmmoAmount |
AmmoPickup |
AmmoPickup |
Pickup |
Pickup |
| Type | Name |
|---|---|
Player |
Player |
BodyArmorPickup |
BodyArmorPickup |
Boolean |
IsAllowed |
Pickup |
Pickup |
| Type | Name |
|---|---|
Player |
Player |
BodyArmorItem |
BodyArmorItem |
Item |
Item |
| Type | Name |
|---|---|
Player |
Player |
Pickup |
Pickup |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Item |
Item |
| Type | Name |
|---|---|
Player |
Player |
Scp330Pickup |
CandyPickup |
Boolean |
IsAllowed |
Pickup |
Pickup |
| Type | Name |
|---|---|
Player |
Player |
Scp330Pickup |
CandyPickup |
Scp330Item |
CandyItem |
Pickup |
Pickup |
Item |
Item |
| Type | Name |
|---|---|
Player |
Player |
AmmoPickup |
AmmoPickup |
Pickup |
Pickup |
| Type | Name |
|---|---|
Player |
Player |
BodyArmorPickup |
BodyArmorPickup |
Boolean |
IsAllowed |
Pickup |
Pickup |
| Type | Name |
|---|---|
Player |
Player |
BodyArmorPickup |
BodyArmorPickup |
Pickup |
Pickup |
| Type | Name |
|---|---|
Player |
Player |
Pickup |
Pickup |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Pickup |
Pickup |
| Type | Name |
|---|---|
Player |
Player |
InteractableToy |
Interactable |
| Type | Name |
|---|---|
Player |
Player |
AmmoPickup |
AmmoPickup |
Boolean |
IsAllowed |
Pickup |
Pickup |
| Type | Name |
|---|---|
Player |
Player |
Pickup |
Pickup |
Rigidbody |
Rigidbody |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Pickup |
Pickup |
Rigidbody |
Rigidbody |
| Type | Name |
|---|---|
Player |
Player |
ThrowableItem |
ThrowableItem |
ProjectileSettings |
ProjectileSettings |
Boolean |
FullForce |
Boolean |
IsAllowed |
ThrowableItem |
Item |
| Type | Name |
|---|---|
Player |
Player |
ThrowableItem |
ThrowableItem |
Projectile |
Projectile |
ProjectileSettings |
ProjectileSettings |
Boolean |
FullForce |
ThrowableItem |
Item |
| Type | Name |
|---|---|
Player |
Player |
UsableItem |
UsableItem |
Boolean |
IsAllowed |
Item |
Item |
| Type | Name |
|---|---|
Player |
Player |
UsableItem |
UsableItem |
Item |
Item |
| Type | Name |
|---|---|
Player |
Player |
RadioItem |
RadioItem |
Single |
Drain |
Boolean |
IsAllowed |
RadioItem |
Radio |
| Type | Name |
|---|---|
Player |
Player |
RadioItem |
RadioItem |
Single |
Drain |
RadioItem |
Radio |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
Aiming |
FirearmItem |
FirearmItem |
Item |
Weapon |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
Boolean |
IsAllowed |
Item |
Weapon |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
Item |
Weapon |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
Boolean |
IsAllowed |
Item |
Weapon |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
Item |
Weapon |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
Boolean |
IsAllowed |
Item |
Weapon |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
Item |
Weapon |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
Boolean |
IsAllowed |
Item |
Weapon |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
Item |
Weapon |
| Type | Name |
|---|---|
Player |
Player |
UsableItem |
UsableItem |
Boolean |
IsAllowed |
UsableItem |
Item |
| Type | Name |
|---|---|
Player |
Player |
UsableItem |
UsableItem |
UsableItem |
Item |
| Type | Name |
|---|---|
Player |
Player |
RadioItem |
RadioItem |
RadioRangeLevel |
Range |
Boolean |
IsAllowed |
Item |
Radio |
| Type | Name |
|---|---|
Player |
Player |
RadioItem |
RadioItem |
RadioRangeLevel |
Range |
Item |
Radio |
| Type | Name |
|---|---|
Player |
Player |
LightItem |
LightItem |
Boolean |
NewState |
Boolean |
IsAllowed |
Item |
Item |
| Type | Name |
|---|---|
Player |
Player |
LightItem |
LightItem |
Boolean |
NewState |
Item |
Item |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
Boolean |
NewState |
Boolean |
IsAllowed |
Item |
Item |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
Boolean |
NewState |
Item |
Item |
| Type | Name |
|---|---|
Player |
Player |
RadioItem |
RadioItem |
Boolean |
NewState |
Boolean |
IsAllowed |
RadioItem |
Radio |
| Type | Name |
|---|---|
Player |
Player |
RadioItem |
RadioItem |
Boolean |
NewState |
RadioItem |
Radio |
| Type | Name |
|---|---|
Player |
Player |
ShootingTargetToy |
ShootingTarget |
DamageHandlerBase |
DamageHandler |
Boolean |
IsAllowed |
ShootingTarget |
Target |
| Type | Name |
|---|---|
Player |
Player |
ShootingTargetToy |
ShootingTarget |
DamageHandlerBase |
DamageHandler |
ShootingTarget |
Target |
| Type | Name |
|---|---|
Player |
Player |
BreakableWindow |
Window |
DamageHandlerBase |
DamageHandler |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
BreakableWindow |
Window |
DamageHandlerBase |
DamageHandler |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
| Type | Name |
|---|---|
Player |
Player |
PocketTeleport |
Teleport |
Boolean |
IsSuccessful |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
PocketTeleport |
Teleport |
Boolean |
IsSuccessful |
| Type | Name |
|---|---|
Player |
Player |
Tesla |
Tesla |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Tesla |
Tesla |
| Type | Name |
|---|---|
Player |
Player |
RoleTypeId |
OldRole |
RoleTypeId |
NewRole |
EscapeScenarioType |
EscapeScenario |
Bounds |
EscapeZone |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
RoleTypeId |
OldRole |
RoleTypeId |
NewRole |
EscapeScenarioType |
EscapeScenarioType |
Bounds |
EscapeZone |
| Type | Name |
|---|---|
Player |
Player |
CoinItem |
CoinItem |
Boolean |
IsTails |
Boolean |
IsAllowed |
Item |
Item |
| Type | Name |
|---|---|
Player |
Player |
CoinItem |
CoinItem |
Boolean |
IsTails |
Item |
Item |
| Type | Name |
|---|---|
Player |
Player |
InteractableToy |
Interactable |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
InteractableToy |
Interactable |
| Type | Name |
|---|---|
Player |
Player |
InteractableToy |
Interactable |
| Type | Name |
|---|---|
Player |
Player |
Tesla |
Tesla |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Tesla |
Tesla |
| Type | Name |
|---|---|
Player |
Player |
Door |
Door |
Boolean |
CanOpen |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Door |
Door |
Boolean |
CanOpen |
| Type | Name |
|---|---|
Player |
Player |
Elevator |
Elevator |
ElevatorPanel |
Panel |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Elevator |
Elevator |
ElevatorPanel |
Panel |
| Type | Name |
|---|---|
Player |
Player |
Generator |
Generator |
GeneratorColliderId |
ColliderId |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Generator |
Generator |
GeneratorColliderId |
ColliderId |
| Type | Name |
|---|---|
Player |
Player |
Generator |
Generator |
Boolean |
PlayDeniedAnimation |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Generator |
Generator |
| Type | Name |
|---|---|
Player |
Player |
Generator |
Generator |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Generator |
Generator |
| Type | Name |
|---|---|
Player |
Player |
Generator |
Generator |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Generator |
Generator |
| Type | Name |
|---|---|
Player |
Player |
Generator |
Generator |
Boolean |
CanOpen |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Generator |
Generator |
| Type | Name |
|---|---|
Player |
Player |
Generator |
Generator |
Boolean |
PlayDeniedAnimation |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Generator |
Generator |
| Type | Name |
|---|---|
Player |
Player |
Locker |
Locker |
LockerChamber |
Chamber |
Boolean |
CanOpen |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Locker |
Locker |
LockerChamber |
Chamber |
Boolean |
CanOpen |
| Type | Name |
|---|---|
Player |
Player |
Int32 |
Uses |
Boolean |
PlaySound |
Boolean |
AllowPunishment |
CandyKindID |
CandyType |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Int32 |
Uses |
Boolean |
PlaySound |
Boolean |
AllowPunishment |
CandyKindID |
CandyType |
| Type | Name |
|---|---|
Player |
Player |
ShootingTargetToy |
ShootingTarget |
Boolean |
IsAllowed |
ShootingTarget |
Target |
| Type | Name |
|---|---|
Player |
Player |
ShootingTargetToy |
ShootingTarget |
ShootingTarget |
Target |
| Type | Name |
|---|---|
Player |
Player |
Player |
Attacker |
Vector3 |
HitPosition |
Vector3 |
RaycastStart |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Attacker |
Vector3 |
HitPosition |
Vector3 |
RaycastStart |
| Type | Name |
|---|---|
Player |
Player |
DecalPoolType |
DecalType |
Vector3 |
HitPosition |
Vector3 |
RaycastStart |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
DecalPoolType |
DecalType |
Vector3 |
HitPosition |
Vector3 |
RaycastStart |
| Type | Name |
|---|---|
Player |
Player |
Ragdoll |
Ragdoll |
Ragdoll |
RagdollPrefab |
DamageHandlerBase |
DamageHandler |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Ragdoll |
Ragdoll |
DamageHandlerBase |
DamageHandler |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
| Type | Name |
|---|---|
Player |
Player |
Player |
OldTarget |
Player |
NewTarget |
| Type | Name |
|---|---|
Player |
Player |
Hazard |
Hazard |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Hazard |
Hazard |
| Type | Name |
|---|---|
List<Player> |
AffectedPlayers |
Hazard |
Hazard |
| Type | Name |
|---|---|
Player |
Player |
Hazard |
Hazard |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Hazard |
Hazard |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
IsVisible |
| Type | Name |
|---|---|
Player |
Player |
Single |
JumpStrength |
| Type | Name |
|---|---|
Player |
Player |
PlayerMovementState |
OldState |
PlayerMovementState |
NewState |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
UInt32 |
OldAttachments |
UInt32 |
NewAttachments |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
UInt32 |
OldAttachments |
UInt32 |
NewAttachments |
| Type | Name |
|---|---|
Player |
Player |
ItemType |
FirearmType |
UInt32 |
OldAttachments |
UInt32 |
NewAttachments |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
ItemType |
FirearmType |
UInt32 |
OldAttachments |
UInt32 |
NewAttachments |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
Enabled |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
Enabled |
| Type | Name |
|---|---|
Player |
Player |
RevolverFirearm |
Revolver |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
RevolverFirearm |
Revolver |
| Type | Name |
|---|---|
Player |
Player |
FirearmItem |
FirearmItem |
Boolean |
SingleShotMode |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsGlobalBadge |
Boolean |
NewVisibility |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsGlobalBadge |
Boolean |
NewVisibility |
| Type | Name |
|---|---|
Player |
Player |
JailbirdItem |
JailbirdItem |
JailbirdMessageType |
Message |
Boolean |
AllowAttack |
Boolean |
AllowInspect |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
JailbirdItem |
JailbirdItem |
JailbirdMessageType |
Message |
| Type | Name |
|---|---|
Player |
Player |
KeycardItem |
KeycardItem |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
KeycardItem |
KeycardItem |
| Type | Name |
|---|---|
Player |
Player |
Room |
OldRoom |
Room |
NewRoom |
| Type | Name |
|---|---|
Player |
Player |
FacilityZone |
OldZone |
FacilityZone |
NewZone |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
StringBuilder |
TargetBuilder |
String |
Prefix |
Boolean |
InOverwatch |
Boolean |
IsMuted |
String |
Body |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
StringBuilder |
TargetBuilder |
| Type | Name |
|---|---|
Player |
Player |
AchievementName |
Achievement |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
IsSensitiveInfo |
Boolean |
HasSensitiveInfoPerms |
Boolean |
HasUserIdPerms |
StringBuilder |
InfoBuilder |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
IsSensitiveInfo |
Boolean |
HasUserIdPerms |
StringBuilder |
InfoBuilder |
StringBuilder |
PlayerIdBuilder |
StringBuilder |
IpBuilder |
StringBuilder |
UserIdBuilder |
| Type | Name |
|---|---|
Player |
Player |
IEnumerable<Player> |
Targets |
Boolean |
IsSensitiveInfo |
Boolean |
HasSensitiveInfoPerms |
Boolean |
HasUserIdPerms |
StringBuilder |
InfoBuilder |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
IEnumerable<Player> |
Targets |
Boolean |
IsSensitiveInfo |
Boolean |
HasUserIdPerms |
StringBuilder |
InfoBuilder |
StringBuilder |
PlayerIdBuilder |
StringBuilder |
IpBuilder |
StringBuilder |
UserIdBuilder |
| Type | Name |
|---|---|
Player |
Player |
StringBuilder |
ListBuilder |
Boolean |
IsDescending |
PlayerSorting |
Sorting |
Boolean |
ViewHiddenLocalBadges |
Boolean |
ViewHiddenGlobalBadges |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
StringBuilder |
ListBuilder |
| Type | Name |
|---|---|
Player |
Player |
String[] |
SelectedIdentifiers |
Boolean |
IsSensitiveInfo |
StringBuilder |
InfoBuilder |
Events related to SCP-049-2's abilities.
Events.Scp0492.*
| Type | Name |
|---|---|
Player |
Player |
Ragdoll |
Ragdoll |
ConsumeError |
Error |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Ragdoll |
Ragdoll |
| Type | Name |
|---|---|
Player |
Player |
Ragdoll |
Ragdoll |
Single |
HealAmount |
Boolean |
AddToConsumedRagdollList |
Boolean |
HealIfAlreadyConsumed |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Ragdoll |
Ragdoll |
Events related to SCP-049's abilities.
Events.Scp049.* or Events.Doctor.*
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Ragdoll |
Ragdoll |
Boolean |
CanResurrect |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Ragdoll |
Ragdoll |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Events related to SCP-079's abilities.
Events.Scp079.* or Events.Computer.* or Events.Camera.*
| Type | Name |
|---|---|
Player |
Player |
Room |
Room |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Room |
Room |
| Type | Name |
|---|---|
Player |
Player |
FacilityZone |
Zone |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
FacilityZone |
Zone |
| Type | Name |
|---|---|
Player |
Player |
Camera |
Camera |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Camera |
Camera |
| Type | Name |
|---|---|
Player |
Player |
Room |
Room |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Room |
Room |
| Type | Name |
|---|---|
Player |
Player |
Single |
Amount |
Scp079HudTranslation |
Reason |
RoleTypeId |
Subject |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Single |
Amount |
Scp079HudTranslation |
Reason |
RoleTypeId |
Subject |
| Type | Name |
|---|---|
Player |
Player |
Int32 |
Tier |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Int32 |
Tier |
| Type | Name |
|---|---|
Player |
Player |
Door |
Door |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Door |
Door |
| Type | Name |
|---|---|
Player |
Player |
Room |
Room |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Room |
Room |
| Type | Name |
|---|---|
Player |
Player |
Player |
Activator |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Activator |
| Type | Name |
|---|---|
Player |
Player |
Door |
Door |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Door |
Door |
| Type | Name |
|---|---|
Player |
Player |
Tesla |
Tesla |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Tesla |
Tesla |
| Type | Name |
|---|---|
Player |
Player |
Vector3 |
Position |
Vector3 |
Normal |
Scp079PingType |
PingType |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Vector3 |
Position |
Vector3 |
Normal |
Scp079PingType |
PingType |
Events related to SCP-096's abilities.
Events.Scp096.* or Events.ShyGuy.*
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
WasLooking |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
WasLooking |
| Type | Name |
|---|---|
Player |
Player |
Scp096RageState |
State |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Scp096RageState |
State |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
| Type | Name |
|---|---|
Player |
Player |
Single |
InitialDuration |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Single |
InitialDuration |
| Type | Name |
|---|---|
Player |
Player |
Gate |
Gate |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Gate |
Gate |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Events related to SCP-106's abilities.
Events.Scp106.* or Events.Larry.*
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsStalkActive |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsStalkActive |
| Type | Name |
|---|---|
Player |
Player |
Single |
OldValue |
Single |
Value |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Single |
OldValue |
Single |
Value |
| Type | Name |
|---|---|
Player |
Player |
Vector3 |
DestinationPosition |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Vector3 |
OriginalPosition |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsSubmerging |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsSubmerging |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Events related to SCP-127's abilities.
Events.Scp127.*
| Type | Name |
|---|---|
Scp127Firearm |
Scp127Item |
Single |
ExperienceGain |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Scp127Firearm |
Scp127Item |
Single |
ExperienceGain |
| Type | Name |
|---|---|
Scp127Firearm |
Scp127Item |
Scp127Tier |
Tier |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Scp127Firearm |
Scp127Item |
Scp127Tier |
Tier |
| Type | Name |
|---|---|
Scp127Firearm |
Scp127Item |
Scp127VoiceLinesTranslation |
VoiceLine |
VoiceLinePriority |
Priority |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Scp127Firearm |
Scp127Item |
Scp127VoiceLinesTranslation |
VoiceLine |
VoiceLinePriority |
Priority |
Events related to SCP-173's abilities.
Events.Scp173.* or Events.Peanut.*
| Type | Name |
|---|---|
Player |
Player |
Boolean |
Active |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
Active |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
TantrumHazard |
Tantrum |
TantrumEnvironmentalHazard |
TantrumInstance |
| Type | Name |
|---|---|
Player |
Player |
Scp173SoundId |
SoundId |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Scp173SoundId |
SoundId |
Events related to SCP-3114's abilities.
Events.Scp3114.* or Events.Skeleton.*
| Type | Name |
|---|---|
Player |
Player |
Ragdoll |
Ragdoll |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Ragdoll |
Ragdoll |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
Forced |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
Forced |
| Type | Name |
|---|---|
Player |
Player |
Byte |
DanceId |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Byte |
DanceId |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Events related to SCP-914's abilities.
Events.Scp914.*
| Type | Name |
|---|---|
Player |
Player |
Scp914KnobSetting |
KnobSetting |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Scp914KnobSetting |
KnobSetting |
| Type | Name |
|---|---|
Player |
Player |
Scp914KnobSetting |
OldKnobSetting |
Scp914KnobSetting |
KnobSetting |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Scp914KnobSetting |
OldKnobSetting |
Scp914KnobSetting |
KnobSetting |
| Type | Name |
|---|---|
Pickup |
Pickup |
Vector3 |
NewPosition |
Scp914KnobSetting |
KnobSetting |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Pickup |
Pickup |
ItemType |
OldItemType |
Vector3 |
NewPosition |
Scp914KnobSetting |
KnobSetting |
| Type | Name |
|---|---|
Player |
Player |
Vector3 |
NewPosition |
Scp914KnobSetting |
KnobSetting |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Vector3 |
NewPosition |
Scp914KnobSetting |
KnobSetting |
| Type | Name |
|---|---|
Player |
Player |
Item |
Item |
Scp914KnobSetting |
KnobSetting |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Item |
Item |
ItemType |
OldItemType |
Scp914KnobSetting |
KnobSetting |
Events related to SCP-939's abilities.
Events.Scp939.* or Events.Dog.*
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Single |
Damage |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Player |
Target |
Single |
Damage |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
AmnesticCloudHazard |
AmnesticCloud |
AmnesticCloudHazard |
AmnesticCloudInstance |
| Type | Name |
|---|---|
Player |
Player |
Scp939LungeState |
LungeState |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Scp939LungeState |
LungeState |
Events related to the server.
Events.Server.*
No arguments.
No arguments.
| Type | Name |
|---|---|
LeadingTeam |
LeadingTeam |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
LeadingTeam |
LeadingTeam |
Boolean |
ShowSummary |
| Type | Name |
|---|---|
Boolean |
IsAllowed |
No arguments.
| Type | Name |
|---|---|
Boolean |
IsAllowed |
BanType |
BanType |
BanDetails |
BanDetails |
| Type | Name |
|---|---|
BanType |
BanType |
BanDetails |
BanDetails |
| Type | Name |
|---|---|
Boolean |
IsAllowed |
BanType |
BanType |
BanDetails |
BanDetails |
| Type | Name |
|---|---|
BanType |
BanType |
BanDetails |
BanDetails |
| Type | Name |
|---|---|
Boolean |
IsAllowed |
BanType |
BanType |
BanDetails |
BanDetails |
BanDetails |
OldBanDetails |
| Type | Name |
|---|---|
BanType |
BanType |
BanDetails |
BanDetails |
BanDetails |
OldBanDetails |
| Type | Name |
|---|---|
Boolean |
IsAllowed |
CommandSender |
Sender |
CommandType |
CommandType |
Boolean |
CommandFound |
ICommand |
Command |
ArraySegment<String> |
Arguments |
String |
CommandName |
| Type | Name |
|---|---|
CommandSender |
Sender |
CommandType |
CommandType |
ICommand |
Command |
ArraySegment<String> |
Arguments |
Boolean |
ExecutedSuccessfully |
String |
Response |
String |
CommandName |
| Type | Name |
|---|---|
Player |
Player |
String |
Announcement |
SubtitlePart[] |
SubtitleParts |
Boolean |
IsAllowed |
DamageHandlerBase |
DamageHandler |
| Type | Name |
|---|---|
Player |
Player |
String |
Announcement |
SubtitlePart[] |
SubtitleParts |
DamageHandlerBase |
DamageHandler |
| Type | Name |
|---|---|
Boolean |
IsAllowed |
RespawnWave |
Wave |
IEnumerable<Player> |
SpawningPlayers |
Dictionary<Player, RoleTypeId> |
Roles |
| Type | Name |
|---|---|
RespawnWave |
Wave |
IReadOnlyList<Player> |
Players |
| Type | Name |
|---|---|
SpawnableWaveBase |
Wave |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
RespawnWave |
Wave |
| Type | Name |
|---|---|
Int32 |
Phase |
| Type | Name |
|---|---|
Boolean |
IsAllowed |
No arguments.
| Type | Name |
|---|---|
Int32 |
Seed |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Int32 |
Seed |
| Type | Name |
|---|---|
Pickup |
Pickup |
| Type | Name |
|---|---|
Pickup |
Pickup |
| Type | Name |
|---|---|
String |
Message |
CommandSender |
Sender |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
String |
Message |
CommandSender |
Sender |
| Type | Name |
|---|---|
ItemType |
ItemType |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Pickup |
Pickup |
| Type | Name |
|---|---|
String |
Words |
Boolean |
MakeHold |
Boolean |
MakeNoise |
Boolean |
CustomAnnouncement |
String |
CustomSubtitles |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
String |
Words |
Boolean |
MakeHold |
Boolean |
MakeNoise |
Boolean |
CustomAnnouncement |
String |
CustomSubtitles |
| Type | Name |
|---|---|
TimedGrenadeProjectile |
TimedGrenade |
Player |
Player |
Vector3 |
Position |
Boolean |
IsAllowed |
TimedGrenadeProjectile |
Grenade |
| Type | Name |
|---|---|
TimedGrenadeProjectile |
TimedGrenade |
Player |
Player |
Vector3 |
Position |
TimedGrenadeProjectile |
Projectile |
| Type | Name |
|---|---|
Player |
Player |
Vector3 |
Position |
ExplosionGrenade |
Settings |
ExplosionType |
ExplosionType |
Boolean |
DestroyDoors |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Vector3 |
Position |
ExplosionGrenade |
Settings |
ExplosionType |
ExplosionType |
Boolean |
DestroyDoors |
| Type | Name |
|---|---|
Generator |
Generator |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Generator |
Generator |
| Type | Name |
|---|---|
Boolean |
CanEnd |
| Type | Name |
|---|---|
Elevator |
Elevator |
ElevatorSequence |
OldSequence |
ElevatorSequence |
NewSequence |
Events related to the Alpha Warhead.
Events.Warhead.*
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsAutomatic |
Boolean |
SuppressSubtitles |
AlphaWarheadSyncInfo |
WarheadState |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsAutomatic |
Boolean |
SuppressSubtitles |
AlphaWarheadSyncInfo |
WarheadState |
| Type | Name |
|---|---|
Player |
Player |
AlphaWarheadSyncInfo |
WarheadState |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
AlphaWarheadSyncInfo |
WarheadState |
| Type | Name |
|---|---|
Player |
Player |
Boolean |
IsAllowed |
| Type | Name |
|---|---|
Player |
Player |
SCriPt.LabAPI v0.5.3 | A plugin by TayTay | Give it a ⭐ to show your support