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An entity component system (ECS) framework featuring strong articulations among components from different systems through controller interfaces. 'Everything is a Component' & 'ECS Modules' is what makes it special!
A handcrafted game engine for point-and-click adventures, puzzle games, and narrative experiments. Written from scratch in Python with PyGame, YAML, and deep modularity in mind.
Batch-print Gridfinity organization baseplates! Parametric OpenSCAD script stacks multiple plates with alternating orientations, saving time and material. Compatible with ultralight and clipping designs.
Core cognitive architecture model for a symbiotic human–LLM system built around identity, behavioral governance, guided learning, and personalized cognitive alignment.
Chatbot system built on a symbiotic cognitive model, designed to create a tighter operational fusion between the user and the underlying language model.