A Python automation tool for Autodesk 3ds Max that streamlines the export of 3D assets and textures directly into Unreal Engine 5 projects.
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Updated
Jan 11, 2026 - Python
A Python automation tool for Autodesk 3ds Max that streamlines the export of 3D assets and textures directly into Unreal Engine 5 projects.
A Unity Editor window for batch-processing entire texture folders with operations including resize, format conversion, power-of-two padding, mipmap control, RGBA channel packing, and texture atlas building.
3ds Max script to rename low/high poly pairs by proximity for baking prep.
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