Continual Learning & Self-improving skills system for Claude Code - learn from corrections, never repeat mistakes
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Updated
Jan 17, 2026 - Python
Continual Learning & Self-improving skills system for Claude Code - learn from corrections, never repeat mistakes
This Unity project implement the Gameplay Ability System and provides a demo of an ARPG.
A production-ready, modular Unity framework with UE-inspired Gameplay Ability System, zero-GC infrastructure, and hot-update support. Battle-tested, DI-friendly, and cross-platform optimized.
🐙 A curated set of Codex and OpenClaw skills for workflow automation, technical debugging, and agent-assisted development patterns.
skill system DEMO based on event-condition-action rescursion
AXI: A next-generation Cybernetic Intelligence Assistant. High-performance voice control, HUD-inspired interface, and autonomous learning powered by a custom-built NLP engine with 1,400+ intents.
Codex meta-skill that detects repeated workflow bottlenecks and proposes new skills only when evidence-based thresholds are met.
🧠 Enhance AI learning with the Claude Reflect System, an innovative self-learning tool that adapts from your corrections for improved performance.
Open framework for turning general-purpose AI into domain-expert teams. Markdown playbooks + JSON state + sparring protocols.
Track and visualize technical skills and project experience with a simple, customizable, and automated CLI tool.
📚 Enable AI agents to autonomously learn new technologies from official web sources and create reusable skills for research and development.
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