This project uses the BitMapFontCutterPlus plugin for Godot:
Details
# BitmapFontCutterPlus Fork of [nobuyukinyuu/BitmapFontCutter](https://github.com/nobuyukinyuu/BitmapFontCutter) with some improvements.- Added an option to make non-monospaced fonts (clips characters to their bounding boxes)
- Added an option for font spacing
- Fixed incorrect incorrect number of columns
- Clone the plugin repo or download it from the AssetLib
- Enable the plugin (Project > Project Settings > Plugins)
- Create a new
CutBitmapFontresource (Right click in filesystem > New Resource > CutBitmapFont) - Select the resource in filesystem and edit the properties in the inspector

