mouse-click support in core_basic_screen_manager#23
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tpby2005 wants to merge 3 commits intotsoding:mainfrom
tpby2005:main
Closed
mouse-click support in core_basic_screen_manager#23tpby2005 wants to merge 3 commits intotsoding:mainfrom tpby2005:main
tpby2005 wants to merge 3 commits intotsoding:mainfrom
tpby2005:main
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core_basic_screen_manager, as well as disabling right-click context menu in the game canvas
AntonPieper
reviewed
Feb 13, 2024
rexim
reviewed
Feb 17, 2024
RobLoach
reviewed
Feb 27, 2024
| this.currentMousePosition = {x: e.clientX, y: e.clientY}; | ||
| }; | ||
| const gestureTap = (e) => { | ||
| this.currentGestureState = gestureMapping.GESTURE_TAP; |
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This will register a GESTURE_TAP if the middle-mouse button is pressed, and never actually release it. I'm not sure this is the intended behavior.
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I'd recommend using the mouse events for the actual mouse via #41 , and saving gestures for the WebAPI touch events. |
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added initial support for gestures, namely GESTURE_TAP which is used in core_basic_screen_manager, as well as disabling right-click context menu in the game canvas