Utilized tiny-graphics to form 3D virtual space travel, executed Blender and C4D for 3D modeling and surface coating
Enforced Shadowing to mimic real-life scenes of light casting on humans and Collision Detection for floating objects
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Utilized tiny-graphics to form 3D virtual space travel, executed Blender and C4D for 3D modeling and surface coating
Enforced Shadowing to mimic real-life scenes of light casting on humans and Collision Detection for floating objects