Each folder or file represents a set of configs that I use.
- Most configs uses FiraMonoNerdFont, make sure to have it installed.
- Caviat: Emacs client need to be open beforehand to work.
exec path: emacsclient
exec flags: -a "" +{line}:{col} {file}
nvim
--server ./.godothost --remote-send "<esc>:n {file}<CR>:call cursor({line},{col})<CR>"
Important, for improved debugging and when occurs a error, open the error in the external editor instead of the Godot script editor, the following options must be enabled: Under the ‘Script’ Tab -> Go to Debug -> Debug with External Editor
Please refer to: https://github.com/mfussenegger/nvim-dap/wiki/Debug-Adapter-installation#godot-gdscript
On the project directory containing the .godot file, open nvim with the following command:
nvim --listen ./.godothost
It’s good to setup an alias to open nvim this way, I have one in my bashrc called `gvim`