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This is a configuration repository

Each folder or file represents a set of configs that I use.

  • Most configs uses FiraMonoNerdFont, make sure to have it installed.

Config texts

Godot External Editor as DoomEmacs

  • Caviat: Emacs client need to be open beforehand to work.
exec path: emacsclient
exec flags: -a "" +{line}:{col} {file}

Godot External Editor as NeoVim

Godot Config

Exec path:
nvim
Exec flags:
--server ./.godothost --remote-send "<esc>:n {file}<CR>:call cursor({line},{col})<CR>"

Important, for improved debugging and when occurs a error, open the error in the external editor instead of the Godot script editor, the following options must be enabled: Under the ‘Script’ Tab -> Go to Debug -> Debug with External Editor

Please refer to: https://github.com/mfussenegger/nvim-dap/wiki/Debug-Adapter-installation#godot-gdscript

Opening nvim

On the project directory containing the .godot file, open nvim with the following command:

nvim --listen ./.godothost

It’s good to setup an alias to open nvim this way, I have one in my bashrc called `gvim`

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