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Star Fox Adventures Decompilation Build Status Progress DOL Progress

This is the decompilation for Star Fox Adventures for the Nintendo GameCube.

There are 3 versions of this game: JP, EN, and PAL (EU), with the EN having an initial v1.00 release, and a patched version v1.01.

⚠️ Assets are not bundled with this repository. You must obtain these on your own. ⚠️

Contribution Guide

Beginners Contribution Guide

The most direct way to contribute that requires minimal setup, is to simply pick a 10-99% matching section from the decomp tracker, and update the code until it has a higher match score.

Refer to the sections on building and diffing. Once you have this set up, all you need to do is modify .cpp and .h files until the score goes up!

Advanced Contribution Guide

Splits and symbols are largely incomplete at this point. Until these are in a better place, contributing code is quite difficult.

Dependencies

Windows

On Windows, it's highly recommended to use native tooling. WSL or msys2 are not required.
When running under WSL, objdiff is unable to get filesystem notifications for automatic rebuilds.

  • Install Python and add it to %PATH%.
  • Download ninja and add it to %PATH%.
    • Quick install via pip: pip install ninja

macOS

  • Install ninja:

    brew install ninja

wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.

Linux

wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.

Building

  • Clone the repository:

    git clone https://github.com/my/repo.git
  • Copy your game's disc image to orig/GAMEID.

    • Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, NFS, GCZ, TGC
    • After the initial build, the disc image can be deleted to save space.
  • Configure:

    python configure.py

    To use a version other than GAMEID (USA), specify it with --version.

  • Build:

    ninja

Diffing

Once the initial build succeeds, an objdiff.json should exist in the project root.

Download the latest release from encounter/objdiff. Under project settings, set Project directory. The configuration should be loaded automatically.

Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, configure.py, splits.txt or symbols.txt.

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Experimental AI Agent Driven Decomp of Star Fox Adventures.

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