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17 changes: 17 additions & 0 deletions Resources/Locale/en-US/_ADT/markings/demon.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -5,11 +5,28 @@ marking-DemonEars-demon_ears = Demon Ears
marking-DemonElfEars = Elf Ears
marking-DemonElfEars-ears_elf = Elf Ears
marking-DemomTail1 = Demon Tail 1
marking-DemomTail1-demon_tail_base = Demon Tail 1
marking-DemomTail1-demon_tail = Demon Tail 1
marking-DemomTailLong = Long Demon Tail
marking-DemomTailLong-demon_tail_base = Long Demon Tail
marking-DemomTailLong-long = Long Demon Tail
marking-DemomTailUp = Demon Tail Up
marking-DemomTailUp-demon_tail_base = Demon Tail Up
marking-DemomTailUp-up = Demon Tail Up
# Triad: animated (waggin) variants + plain base-only tails, re-sourced from ADT
marking-DemomTail1Animated = Demon Tail 1 (Animated)
marking-DemomTail1Animated-tail_waggin = Demon Tail 1 (Animated)
marking-DemomTail1Animated-demon_tail_waggin = Demon Tail 1 (Animated)
marking-DemomTailLongAnimated = Long Demon Tail (Animated)
marking-DemomTailLongAnimated-tail_waggin = Long Demon Tail (Animated)
marking-DemomTailLongAnimated-long_waggin = Long Demon Tail (Animated)
marking-DemomTailUpAnimated = Demon Tail Up (Animated)
marking-DemomTailUpAnimated-tail_waggin = Demon Tail Up (Animated)
marking-DemomTailUpAnimated-up_waggin = Demon Tail Up (Animated)
marking-DemomTailPlain = Plain Demon Tail
marking-DemomTailPlain-demon_tail_base = Plain Demon Tail
marking-DemomTailPlainAnimated = Plain Demon Tail (Animated)
marking-DemomTailPlainAnimated-tail_waggin = Plain Demon Tail (Animated)
marking-DemonChestCowSpots = Cow Spots on Chest
marking-DemonChestCowSpots-cow_spots = Cow Spots on Chest
marking-DemonChestGuard = Chest Guard
Expand Down
63 changes: 63 additions & 0 deletions Resources/Prototypes/_ADT/Mobs/Customization/demon/demon.yml
Original file line number Diff line number Diff line change
Expand Up @@ -184,6 +184,9 @@
markingCategory: Tail
speciesRestriction: [Oni] #Triad
sprites:
# Triad: base tail silhouette (sourced from ADT parts.rsi:tail; dropped during the original import, leaving only the overlay)
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: demon_tail_base
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: demon_tail

Expand All @@ -193,6 +196,9 @@
markingCategory: Tail
speciesRestriction: [Oni] #Triad
sprites:
# Triad: base tail silhouette (sourced from ADT parts.rsi:tail; dropped during the original import, leaving only the overlay)
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: demon_tail_base
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: long

Expand All @@ -202,5 +208,62 @@
markingCategory: Tail
speciesRestriction: [Oni] #Triad
sprites:
# Triad: base tail silhouette (sourced from ADT parts.rsi:tail; dropped during the original import, leaving only the overlay)
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: demon_tail_base
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: up

# Triad: animated "waggin" demon tails (ADT / Corvax-Wega) + plain base-only options, re-sourced from AdventureTimeSS14.
# Each animated tail layers the animated base silhouette (tail_waggin) under its animated pattern overlay, frame-for-frame.
- type: marking
id: DemomTail1Animated
bodyPart: Tail
markingCategory: Tail
speciesRestriction: [Oni] #Triad
sprites:
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: tail_waggin
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: demon_tail_waggin

- type: marking
id: DemomTailLongAnimated
bodyPart: Tail
markingCategory: Tail
speciesRestriction: [Oni] #Triad
sprites:
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: tail_waggin
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: long_waggin

- type: marking
id: DemomTailUpAnimated
bodyPart: Tail
markingCategory: Tail
speciesRestriction: [Oni] #Triad
sprites:
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: tail_waggin
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: up_waggin

# Plain base-only tails: the silhouette with no pattern overlay (single color).
- type: marking
id: DemomTailPlain
bodyPart: Tail
markingCategory: Tail
speciesRestriction: [Oni] #Triad
sprites:
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: demon_tail_base

- type: marking
id: DemomTailPlainAnimated
bodyPart: Tail
markingCategory: Tail
speciesRestriction: [Oni] #Triad
sprites:
- sprite: _ADT/Mobs/Customization/Demon/custom.rsi
state: tail_waggin
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Original file line number Diff line number Diff line change
Expand Up @@ -51,6 +51,10 @@
"name": "trinity_spots",
"directions": 4
},
{
"name": "demon_tail_base",
"directions": 4
},
{
"name": "demon_tail",
"directions": 4
Expand Down Expand Up @@ -98,6 +102,46 @@
{
"name": "horns_unicorn",
"directions": 4
},
{
"name": "tail_waggin",
"directions": 4,
"delays": [
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ],
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ],
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ],
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ]
]
},
{
"name": "demon_tail_waggin",
"directions": 4,
"delays": [
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ],
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ],
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ],
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ]
]
},
{
"name": "long_waggin",
"directions": 4,
"delays": [
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ],
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ],
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ],
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ]
]
},
{
"name": "up_waggin",
"directions": 4,
"delays": [
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ],
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ],
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ],
[ 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125, 0.125 ]
]
}
]
}
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